Mage changes
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Re: Mage changes
These changes took away the fun of playing mage. I now have less range and power than a warrior using Ninja skills.
I don't do PVP, but if that is why it was changed, Why not apply to just that(those) maps?
I don't do PVP, but if that is why it was changed, Why not apply to just that(those) maps?
Re: Mage changes
because having to learn two different versions of your character is unnatural and not fun.
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Re: Mage changes
> because having to learn two different versions of your character is unnatural and not fun.
Clearly you are locked in on ALL mages changing, instead of just those in PVP.
Try thinking out outside the box? Lighting rods can be added to the map, drawing off 50%, as an example. No one has to learn anything that way. This is just one of ways to change.
Clearly you are locked in on ALL mages changing, instead of just those in PVP.
Try thinking out outside the box? Lighting rods can be added to the map, drawing off 50%, as an example. No one has to learn anything that way. This is just one of ways to change.
Re: Mage changes
Or maybe remove the stupid stun so you can have you neat lil range back and get to grind properly like you want?Gabby wrote: ↑Sat Nov 20, 2021 6:01 pm> because having to learn two different versions of your character is unnatural and not fun.
Clearly you are locked in on ALL mages changing, instead of just those in PVP.
Try thinking out outside the box? Lighting rods can be added to the map, drawing off 50%, as an example. No one has to learn anything that way. This is just one of ways to change.
WELCOME TO THE AGE

OF THE CEBINAE!!!1111

OF THE CEBINAE!!!1111
Re: Mage changes
Better to remove the ability of the cloud to deal damage from devastation crit
, lower the damage and increase the range, also to have your poison damage also deal damage to the field in pvp, this will help break it.

Re: Mage changes
Stun works only at critical hit or there is no stun. And you could have knocked down the call of field in pvp, because it's stupid that when the mage field ended, but you couldn't hit because of the lags.
Re: Mage changes
Thanks for the feedback! I will get most of the suggestions mentioned here added for next update! 

Re: Mage changes
REMOVE THE STUN AND MAKE THE REACH BACK TO 30 FEET AGAIN PLS BECAUSE ITS JUST 1 CM RN
TYSM
