Mages basic attack
Mages are trash at farming in most of the areas because we only have the storm to do distance attacks, magic breathe is a waste of mp and orbs expire quickly, so it would be nice to have the same attacks as mages in HH (short distance but it's something).
Re: Mages basic attack
Support, this is one of the many things I believe still needs to be changed for mage but it's a good start. I don't know why the projectiles aren't in this game, especially when it's got such a focus on mouse control, they'd really make mage more unique and probably give more of a reason to actually rune your weapons (since melee is literally the only thing that has rune damage anymore).
That plus making storm clouds more damage based and less...well, what they are now, you get me?
That plus making storm clouds more damage based and less...well, what they are now, you get me?
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Re: Mages basic attack
Yeah I was actually thinking of suggesting a less op version of projectiles a while ago but didn't want to get flamed by the community
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Re: Mages basic attack
Very much needed. Mage is basically just a weak warrior right now. Full support

Re: Mages basic attack
A weak warrior with one really obnoxious mechanic, yes.CrazyVanilla wrote: ↑Thu Oct 21, 2021 9:14 pmVery much needed. Mage is basically just a weak warrior right now. Full support
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Re: Mages basic attack
I mean I personally think the slightly technical nature of the mage's base attack the way it is is at least more interesting and less OP than what we got in HH, though I think its base attack should be given the same special treatment Whipmaster got and have it use MP every other attack instead of every attack. Just saying.
Re: Mages basic attack
Support since meelee is just so useless when grinding with a gunman with money power and double pistols in the same area

Re: Mages basic attack
Imagine getting hit by a mage with 5 projectiles on each wand that has P3 (12 poison damage).
So 5 projectiles on each wand = 10 projectiles on each hit
Imagine getting hit for 10x after getting knocked down by the storm clouds (as if storm clouds would not kill you lmao)
10 projectiles× 10 hits = 100 projectiles
100projectiles × 12 poison damage = easy 1,200 poison damage (take note, physical and other rune damage are not included).
So yeah, i like the idea but no support at all, why? Cuz mage already have a passive skill (crucial mp) which where your damage increases if you have MP.
Re: Mages basic attack
Thank you all for the support and i understand zero of what he says, but i think it should be a way to just do with the first orb of each strike the poison dmg and the rest of the orbs normal dmg, just for not be so OP and ruining the game for everyone.
Re: Mages basic attack
dang nailed it .-ZERO- wrote: ↑Fri Oct 22, 2021 2:20 amImagine getting hit by a mage with 5 projectiles on each wand that has P3 (12 poison damage).
So 5 projectiles on each wand = 10 projectiles on each hit
Imagine getting hit for 10x after getting knocked down by the storm clouds (as if storm clouds would not kill you lmao)
10 projectiles× 10 hits = 100 projectiles
100projectiles × 12 poison damage = easy 1,200 poison damage (take note, physical and other rune damage are not included).
So yeah, i like the idea but no support at all, why? Cuz mage already have a passive skill (crucial mp) which where your damage increases if you have MP.