Okay, so it was made apparent to me through exploration that the update on guns left huge gaps behind, particularly between the Paintball Gun and the Musket (6 vs 23 Power) and between the Big Squirt Gun and the Walther PPK (3 vs 12 Power). As such, I've made four more guns.
First up, here's an early handgun, which makes sense between the Big Squirt Gun and the Walther PPK: the Pepperbox. Yes, that's an actual gun.:
Next up is a coconut gun that fires in spurts.
If he shoots ya, it's gonna hurt.
Thirdly, we got an air rifle, which is fitting for a weapon between a Paintball Gun and a Musket: an air rifle.:
Remember, kids,
Small animals who get shot by air rifles always die spazzing out.
Lastly, we got the earliest rifle-type weapon: the arquebus.:
The arquebus is a weapon invented in the 15th century, so quite an interesting contender for a weapon below the musket.
Speaking of guns, I tested out firing rates for the watermelon from Yoshi's Island and the Coconut Gun from Donkey Kong (firing at the mouth of DK Isle from the #3 Platform). Here are the suggested RPM values for the watermelon and coconut guns I've made.:
Loaded Watermelon: 450 RPM (tested from Yoshi's Island
Coconut Gun: 216 RPM
So yeah, there's that.