Make moving gunner use MP
warrior only need 200 mp maybe less
and gunman is the only class that autofires, so they would have to stop moving for a long time to attack, so theres nothing wrong with the skill its not a "little problem" its just fine
plus it already takes away 20% of gunman dmg
also gunman is ony good at farming when it has alot of runes on the guns, otherwise warrior is better at farming
and gunman is the only class that autofires, so they would have to stop moving for a long time to attack, so theres nothing wrong with the skill its not a "little problem" its just fine
plus it already takes away 20% of gunman dmg
also gunman is ony good at farming when it has alot of runes on the guns, otherwise warrior is better at farming



- Pro_xGamer
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Re: Make moving gunner use MP
uhhhhh no, for real whipmasters they do damage, go ask wood,CrazyVanilla wrote: ↑Sun Jul 03, 2022 4:09 amWhipmaster snakes uses 20 MP and are virtually useless for grinding, only good in pvp. Yes, moving gunner is for mobility, not a little mobility, a lot of mobility, just like running, which costs mp.
It's actually not risky at all to carry money like this literally because of moving gunner + long range. You can literally avoid every attack for basically no cost because the small damage reduction is meaningless as you can essentially have infinite damage from money power. Coming from someone who has been a cowboy multiple times, both with and without the moving gunner skill, this skill was a gamechanger for the class, and it should have some sort of mp cost since the damage cost is basically unnoticeable.
also with 5m on you you have very very very low defence and when like 20 blizzers are cornering you from all directions "long range" isnt there to help, and so then they just die like in 2 seconds



Re: Make moving gunner use MP
fr drone range is only like 10 ft, AND it has horrible aimGNMN wrote: ↑Sun Jul 03, 2022 7:50 amGunman already outrange archer?? you serious? go in pvp and see for urself. Archer will just spam homing arrows then run as fast as they can while gunman will dodge ALL of the spammed homing arrows. Gunman also dont have any auto aim skill like other classes. Archer have homing arrows, Whipmaster have snakes, Warrior have teleporting ninja slash sort of thing and mages have storm cloud. Oh and if you're thinking that the explosive drone is a thing, no its not.CrazyVanilla wrote: ↑Sat Jul 02, 2022 6:07 pmIt's really not stupid considering it literally makes cowboys immortal in PVE and can stunlock without being hit in PVP
They don't need to be more speedy than archer tho, thats the issue... Gunman already outrange archer AND in most cases already have a higher damage output due to money power AND have no delay, charge up time, or have to stop to attack like archers do (cuz archers grind with hoard, not normal arrows).
I don't think alot of people realize how OP this actually is because everyones so used to it. Try playing as a cowboy WITHOUT moving gunner and see the massive difference it makes. It deserves an MP cost to use.



Re: Make moving gunner use MP
It makes sense, gunner is the only class that needs 120 mana. Free movement while attacking lol, what are you from losing 20% damage if you have poison. All other classes need stay to attack.Joey!! wrote: ↑Fri Aug 19, 2022 2:13 pmuhhhhh no, for real whipmasters they do damage, go ask wood,CrazyVanilla wrote: ↑Sun Jul 03, 2022 4:09 amWhipmaster snakes uses 20 MP and are virtually useless for grinding, only good in pvp. Yes, moving gunner is for mobility, not a little mobility, a lot of mobility, just like running, which costs mp.
It's actually not risky at all to carry money like this literally because of moving gunner + long range. You can literally avoid every attack for basically no cost because the small damage reduction is meaningless as you can essentially have infinite damage from money power. Coming from someone who has been a cowboy multiple times, both with and without the moving gunner skill, this skill was a gamechanger for the class, and it should have some sort of mp cost since the damage cost is basically unnoticeable.
also with 5m on you you have very very very low defence and when like 20 blizzers are cornering you from all directions "long range" isnt there to help, and so then they just die like in 2 seconds
Warrior can be slowed down by gun pushing and you will get away with shooting at him, for whipmaster it is extremely hard to catch up and hit a gunner in normal pvp.
Re: Make moving gunner use MP
A drone is just a toyJoey!! wrote: ↑Fri Aug 19, 2022 2:16 pmfr drone range is only like 10 ft, AND it has horrible aimGNMN wrote: ↑Sun Jul 03, 2022 7:50 amGunman already outrange archer?? you serious? go in pvp and see for urself. Archer will just spam homing arrows then run as fast as they can while gunman will dodge ALL of the spammed homing arrows. Gunman also dont have any auto aim skill like other classes. Archer have homing arrows, Whipmaster have snakes, Warrior have teleporting ninja slash sort of thing and mages have storm cloud. Oh and if you're thinking that the explosive drone is a thing, no its not.CrazyVanilla wrote: ↑Sat Jul 02, 2022 6:07 pm
It's really not stupid considering it literally makes cowboys immortal in PVE and can stunlock without being hit in PVP
They don't need to be more speedy than archer tho, thats the issue... Gunman already outrange archer AND in most cases already have a higher damage output due to money power AND have no delay, charge up time, or have to stop to attack like archers do (cuz archers grind with hoard, not normal arrows).
I don't think alot of people realize how OP this actually is because everyones so used to it. Try playing as a cowboy WITHOUT moving gunner and see the massive difference it makes. It deserves an MP cost to use.
- CrazyVanilla
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Re: Make moving gunner use MP
I have 300 mp as a warrior and still run out of mp constantly.
I am well aware of the amount of damage whipmasters can do, I was a whipmaster recently before everyone started switching to it. Snakes are useless for grinding, only somewhat useful in pvp, and they cost a lot of mp. Tornado is the most useful skill for whipmaster, and it uses a lot of mp. I needed 400 mp as a whipmaster if I didn't want to heal it every minute.
If you actually think "long range" doesn't help you, thats a skill issue, learn to use it. Cowboy outranges every enemy and class, plus can move while attacking. If you are a good player, it's basically impossible to die.

Re: Make moving gunner use MP
the gun push got fixedTheWood wrote: ↑Fri Aug 19, 2022 2:20 pmIt makes sense, gunner is the only class that needs 120 mana. Free movement while attacking lol, what are you from losing 20% damage if you have poison. All other classes need stay to attack.Joey!! wrote: ↑Fri Aug 19, 2022 2:13 pmuhhhhh no, for real whipmasters they do damage, go ask wood,CrazyVanilla wrote: ↑Sun Jul 03, 2022 4:09 am
Whipmaster snakes uses 20 MP and are virtually useless for grinding, only good in pvp. Yes, moving gunner is for mobility, not a little mobility, a lot of mobility, just like running, which costs mp.
It's actually not risky at all to carry money like this literally because of moving gunner + long range. You can literally avoid every attack for basically no cost because the small damage reduction is meaningless as you can essentially have infinite damage from money power. Coming from someone who has been a cowboy multiple times, both with and without the moving gunner skill, this skill was a gamechanger for the class, and it should have some sort of mp cost since the damage cost is basically unnoticeable.
also with 5m on you you have very very very low defence and when like 20 blizzers are cornering you from all directions "long range" isnt there to help, and so then they just die like in 2 seconds
Warrior can be slowed down by gun pushing and you will get away with shooting at him, for whipmaster it is extremely hard to catch up and hit a gunner in normal pvp.
and ig ur right



Re: Make moving gunner use MP
yeah but if your cornered then u cant get away to do long rangeCrazyVanilla wrote: ↑Fri Aug 19, 2022 2:28 pmI have 300 mp as a warrior and still run out of mp constantly.
I am well aware of the amount of damage whipmasters can do, I was a whipmaster recently before everyone started switching to it. Snakes are useless for grinding, only somewhat useful in pvp, and they cost a lot of mp. Tornado is the most useful skill for whipmaster, and it uses a lot of mp. I needed 400 mp as a whipmaster if I didn't want to heal it every minute.
If you actually think "long range" doesn't help you, thats a skill issue, learn to use it. Cowboy outranges every enemy and class, plus can move while attacking. If you are a good player, it's basically impossible to die.


