Don't make ranged monsters attack unless they're actually in range

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mike
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Don't make ranged monsters attack unless they're actually in range

Post by mike » Fri Jul 29, 2022 9:44 pm

title
go watch breaking bad
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Joey!!
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Re: Don't make ranged monsters attack unless they're actually in range

Post by Joey!! » Fri Jul 29, 2022 10:35 pm

mike wrote:
Fri Jul 29, 2022 9:44 pm
title
wdym

do u mean ranged enemies have melee attacks now? cool
8-) 8-) 8-)

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mike
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Re: Don't make ranged monsters attack unless they're actually in range

Post by mike » Fri Jul 29, 2022 10:43 pm

Joey!! wrote:
Fri Jul 29, 2022 10:35 pm
do u mean ranged enemies have melee attacks now? cool
azulong for example randomly shoots without even reaching you
go watch breaking bad
eliatopia discord:(if you have one) https://discord.gg/qFcKTtS
my discord:.mike#1112

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Joey!!
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Re: Don't make ranged monsters attack unless they're actually in range

Post by Joey!! » Fri Jul 29, 2022 10:46 pm

mike wrote:
Fri Jul 29, 2022 10:43 pm
Joey!! wrote:
Fri Jul 29, 2022 10:35 pm
do u mean ranged enemies have melee attacks now? cool
azulong for example randomly shoots without even reaching you
ohhhh
8-) 8-) 8-)

Flashlight237
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Re: Don't make ranged monsters attack unless they're actually in range

Post by Flashlight237 » Sat Jul 30, 2022 12:45 am

It already works that way though (minus Mandrakes and Azulongs, but that's because their fire breath works on a timed pattern).

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mike
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Re: Don't make ranged monsters attack unless they're actually in range

Post by mike » Sat Jul 30, 2022 12:47 am

Flashlight237 wrote:
Sat Jul 30, 2022 12:45 am
It already works that way though (minus Mandrakes and Azulongs, but that's because their fire breath works on a timed pattern).
oh
go watch breaking bad
eliatopia discord:(if you have one) https://discord.gg/qFcKTtS
my discord:.mike#1112

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