Armor Enchantments/Enhancments and others

Stuff you would like to see in the world of Eliatopia.
LayZBoi
Posts:102
Joined:Fri Jun 26, 2020 10:50 pm
Armor Enchantments/Enhancments and others

Post by LayZBoi » Fri Jul 17, 2020 7:57 pm

1. So i think that enchantments(idk what to call them i so i will call them enchantments for the rest of this post) would be a really nice edition to elia. So i got this idea from watching a series on Minecraft Skyblock where u can enchant ur armor and enchant other items to give u certain boosts, like in regular minecraft but i little different. So much like runes you would be able to put these enchantments on ur armor and it would cost money. The different boosts gained from this could be enhanced def, enhanced pow, mag, art, and range, enhanced speed for the boots, and enhanced jump height for the boots. These are just some i came up with from the top of my head but im sure there are more that others can think of. Robby can decide what to call them.

2. So i think pets would be an awesome addition to elia but not in the same way as hh. I think you should be able to have a max of like maybe 3 pets. I also think having more than 1 pet out shouldn't be a thing, here's why. I would also like to see pets be able to increase stats like speed, pow, mag, art, and range(not as much as pets can in hh), and luck. But not power, because people would continue the cycle of HH. I think 1 luck pet is enough bc 8 luck pets in hh got out of hand in my opinion. I am suggesting stuff to help out ur stats bc i want to be able to increase strength past the base points u get and runes. I don't want books but something to give u that little extra advantage over players who dont have it. It would also add content and something to do other than grind mindlessly on mobs.

3. So for this one I have a few suggestions that are things you should add that have similar mechanics. Alright for my last suggestion on this post i suggest farms. Now i think you should add this in to a update where the new place is more on the country side rather than a city. You could also impalement this into teplar if you wanted to. So think farms sould be a way for people to get some extra cash while not online and a way to get their owns consumables for health and mp regeneration( ADD HOTKEYS AND FASTER SIT HEAL RATES PLSS!!!). You could buy a small plot of land and be able to expand it buy buying more land but the more land u buy the higher the prices get for new land. You could be seeds fom the farmers market in teplar and u could plant them. U could have them only grow when online but add sprinklers of different levels so that they grow when offline. For example the basic spinkler could grow at a decently slow rate when offline but the max sprinkler could grow at ridiculous rates or something like that. I think this is a great idea and it would bring even more content and more mechanics to the game making it complex, in the end making it a better game as a whole. That is it for this forum post but I have a few more suggestions similar to this mechanical so stick around to find out what they are. Goodbye for now!

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Insomnia
Posts:694
Joined:Sun Aug 18, 2019 9:34 pm

Re: Armor Enchantments/Enhancments and others

Post by Insomnia » Sat Jul 18, 2020 12:53 am

Support
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LayZBoi
Posts:102
Joined:Fri Jun 26, 2020 10:50 pm

Re: Armor Enchantments/Enhancments and others

Post by LayZBoi » Sat Jul 18, 2020 1:10 pm

tap

red
Posts:11
Joined:Sun Jul 19, 2020 8:04 am

Re: Armor Enchantments/Enhancments and others

Post by red » Sun Jul 19, 2020 8:06 am

LayZBoi wrote:
Fri Jul 17, 2020 7:57 pm
1. So i think that enchantments(idk what to call them i so i will call them enchantments for the rest of this post) would be a really nice edition to elia. So i got this idea from watching a series on Minecraft Skyblock where u can enchant ur armor and enchant other items to give u certain boosts, like in regular minecraft but i little different. So much like runes you would be able to put these enchantments on ur armor and it would cost money. The different boosts gained from this could be enhanced def, enhanced pow, mag, art, and range, enhanced speed for the boots, and enhanced jump height for the boots. These are just some i came up with from the top of my head but im sure there are more that others can think of. Robby can decide what to call them.

2. So i think pets would be an awesome addition to elia but not in the same way as hh. I think you should be able to have a max of like maybe 3 pets. I also think having more than 1 pet out shouldn't be a thing, here's why. I would also like to see pets be able to increase stats like speed, pow, mag, art, and range(not as much as pets can in hh), and luck. But not power, because people would continue the cycle of HH. I think 1 luck pet is enough bc 8 luck pets in hh got out of hand in my opinion. I am suggesting stuff to help out ur stats bc i want to be able to increase strength past the base points u get and runes. I don't want books but something to give u that little extra advantage over players who dont have it. It would also add content and something to do other than grind mindlessly on mobs.

3. So for this one I have a few suggestions that are things you should add that have similar mechanics. Alright for my last suggestion on this post i suggest farms. Now i think you should add this in to a update where the new place is more on the country side rather than a city. You could also impalement this into teplar if you wanted to. So think farms sould be a way for people to get some extra cash while not online and a way to get their owns consumables for health and mp regeneration( ADD HOTKEYS AND FASTER SIT HEAL RATES PLSS!!!). You could buy a small plot of land and be able to expand it buy buying more land but the more land u buy the higher the prices get for new land. You could be seeds fom the farmers market in teplar and u could plant them. U could have them only grow when online but add sprinklers of different levels so that they grow when offline. For example the basic spinkler could grow at a decently slow rate when offline but the max sprinkler could grow at ridiculous rates or something like that. I think this is a great idea and it would bring even more content and more mechanics to the game making it complex, in the end making it a better game as a whole. That is it for this forum post but I have a few more suggestions similar to this mechanical so stick around to find out what they are. Goodbye for now!
..?

LayZBoi
Posts:102
Joined:Fri Jun 26, 2020 10:50 pm

Re: Armor Enchantments/Enhancments and others

Post by LayZBoi » Sun Jul 19, 2020 3:53 pm

push

LayZBoi
Posts:102
Joined:Fri Jun 26, 2020 10:50 pm

Re: Armor Enchantments/Enhancments and others

Post by LayZBoi » Wed Jul 22, 2020 10:55 pm

bump

zienice!!
Posts:23
Joined:Wed Jul 14, 2021 2:31 pm

Re: Armor Enchantments/Enhancments and others

Post by zienice!! » Tue Aug 09, 2022 12:37 am

☕

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Jinnzakk
Posts:279
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Re: Armor Enchantments/Enhancments and others

Post by Jinnzakk » Tue Aug 09, 2022 12:58 am

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"Devil in a form of a wh0re"
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Pro_xGamer
Posts:918
Joined:Sat Feb 26, 2022 12:35 pm
Location:America

Re: Armor Enchantments/Enhancments and others

Post by Pro_xGamer » Tue Aug 09, 2022 5:30 am

dang i know everything about MC i watched so many vid. and for now i do 0 suggestion from this game
The only pro player in America sweating in Eliatopia

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TheWood
Posts:1933
Joined:Mon Jun 21, 2021 7:10 am
Location:Alion city on the Eliatopia

Re: Armor Enchantments/Enhancments and others

Post by TheWood » Tue Aug 09, 2022 6:21 am

You can spend runes and stones on armor, it can be called enchantment. Although it is a stupid waste of runes that was not necessary to add.

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