Farm and breeding

Stuff you would like to see in the world of Eliatopia.
eych_
Posts:119
Joined:Tue Aug 31, 2021 3:56 pm
Farm and breeding

Post by eych_ » Fri Apr 08, 2022 10:13 am

The game requires farmlands/poultry to contribute products (foods for mp/hp), but instead of the currently implemented goods, we could have chickens, pigs, eggs, wheat, and maize ingame.

These items must only be available at the farmer's market (means not available on npcs)

The object must have a land region where farming and animal and plant breeding can take place.

Here are some examples of land ownership:
The value of the first land extension is $100,000.
The value of the second land extension is $200,000
400,000 for the third land extension

*[These are sample only]*
(5 planting/breeding sites per acre)
(It takes time for newly planted crops to mature enough to produce food)(A plant can only produce 50 pieces of fruit) (Thought of having 10mins-20mins delayed time of every fruit to ripen)
*You will be in charge of these options*

In relation to the breeding system:
A player must have two animals of the same species (of course for breeding).

Here are some examples of breeding products:
1. chicken — will produce eggs (after N days, they will hatch into chickens)
Fried chicken can be made from chicken.
Cooked eggs are eggs that have been cooked.

2. Pigs, specifically produce baby pigs
Pigs will be eaten as well.

*The player has the option of transforming them into foods* (idk how will they processed but maybe the creator can have this settle)

Finally, there will be a farmer's market, where players will place their crops/goods for sale as well as their names on the various storefronts.

Isn't it fun to have a profitable side job?
EYCH

Zeltonn
Posts:1620
Joined:Sat Sep 11, 2021 4:55 pm
Location:Location:

Re: Farm and breeding

Post by Zeltonn » Fri Apr 08, 2022 10:21 am

HH moment
Rip TechnoBlade

eych_
Posts:119
Joined:Tue Aug 31, 2021 3:56 pm

Re: Farm and breeding

Post by eych_ » Fri Apr 08, 2022 12:29 pm

Zeltonn wrote:
Fri Apr 08, 2022 10:21 am
HH moment
HH doesn't have this system
EYCH

zienice!!!
Posts:54
Joined:Wed Jul 14, 2021 2:32 pm

Re: Farm and breeding

Post by zienice!!! » Fri Apr 08, 2022 12:37 pm

Yea Big support my pet was a chicken :D

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GeraltOfRivia
Posts:754
Joined:Thu Dec 26, 2019 6:01 pm
Location:Poland

Re: Farm and breeding

Post by GeraltOfRivia » Fri Apr 08, 2022 7:05 pm

This idea simply doesn't fit to this game. Also buying food ain't such a money problem if you know how to use it wisely.
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coolboynum1
Posts:1710
Joined:Sun Sep 13, 2020 10:35 pm
Location:somewhere

Re: Farm and breeding

Post by coolboynum1 » Fri Apr 08, 2022 7:23 pm

eych_ wrote:
Fri Apr 08, 2022 10:13 am
The game requires farmlands/poultry to contribute products (foods for mp/hp), but instead of the currently implemented goods, we could have chickens, pigs, eggs, wheat, and maize ingame.

These items must only be available at the farmer's market (means not available on npcs)

The object must have a land region where farming and animal and plant breeding can take place.

Here are some examples of land ownership:
The value of the first land extension is $100,000.
The value of the second land extension is $200,000
400,000 for the third land extension

*[These are sample only]*
(5 planting/breeding sites per acre)
(It takes time for newly planted crops to mature enough to produce food)(A plant can only produce 50 pieces of fruit) (Thought of having 10mins-20mins delayed time of every fruit to ripen)
*You will be in charge of these options*

In relation to the breeding system:
A player must have two animals of the same species (of course for breeding).

Here are some examples of breeding products:
1. chicken — will produce eggs (after N days, they will hatch into chickens)
Fried chicken can be made from chicken.
Cooked eggs are eggs that have been cooked.

2. Pigs, specifically produce baby pigs
Pigs will be eaten as well.

*The player has the option of transforming them into foods* (idk how will they processed but maybe the creator can have this settle)

Finally, there will be a farmer's market, where players will place their crops/goods for sale as well as their names on the various storefronts.

Isn't it fun to have a profitable side job?
what is this now, farming simulator?
I shall make you subscribe to Troopas and Cinos O R
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troopas
Posts:3886
Joined:Wed Jul 24, 2019 7:17 pm
Location:Hypixel

Re: Farm and breeding

Post by troopas » Fri Apr 08, 2022 7:53 pm

I like the idea you're going for...but this just won't ever be used + would take away crucial dev time from other aspects of the game
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eych_
Posts:119
Joined:Tue Aug 31, 2021 3:56 pm

Re: Farm and breeding

Post by eych_ » Fri Apr 08, 2022 8:11 pm

troopas wrote:
Fri Apr 08, 2022 7:53 pm
I like the idea you're going for...but this just won't ever be used + would take away crucial dev time from other aspects of the game
well yeah, just tryna giving off these suggestions... but its okay, sharing thoughts, thx
EYCH

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Robby
Site Admin
Posts:4167
Joined:Mon Jul 08, 2019 2:59 pm

Re: Farm and breeding

Post by Robby » Fri Apr 15, 2022 3:17 pm

Thanks for the suggestion. While what you mentioned could be a neat side thing for the game, I think it would take too much development time and wouldn't contribute enough to the core aspect of the game. There is a thing called "feature creep" in game and software development, that I think this would fall under.

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forumMikel
Posts:1125
Joined:Mon Aug 09, 2021 11:39 pm

Re: Farm and breeding

Post by forumMikel » Fri Apr 15, 2022 3:34 pm

Robby wrote:
Fri Apr 15, 2022 3:17 pm
Thanks for the suggestion. While what you mentioned could be a neat side thing for the game, I think it would take too much development time and wouldn't contribute enough to the core aspect of the game. There is a thing called "feature creep" in game and software development, that I think this would fall under.
i suggest you DO add the farming thing in the game, but in a small scale. then see how the players look through this
send me money or something i want to buy chips or some fries, idk

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