Nerf gunner in pvp.

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TheWood
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Nerf gunner in pvp.

Post by TheWood » Tue Mar 15, 2022 12:12 pm

Adding a poison zone made gunner op in pvp. Make moving gunner skill's speed less or this poison machine gun should be nerfed so that the amount of poison is calculated by the gun's rate of fire. Warriors and archers often can't even get close to him because they can only deal pretty good damage near him and this gunner will just move away from them and do a lot of damage with poison, even without using any skills. Also archers can do something in pvp only with arrow hoards, any other of their damage is quickly healed with food, but this animation is quite long when fighting gunners.
Last edited by TheWood on Tue Mar 15, 2022 12:18 pm, edited 1 time in total.

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cinos
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Re: Nerf gunner in pvp.

Post by cinos » Tue Mar 15, 2022 12:16 pm

Wood my guy you were there when I fought (and killed) two gunmen and a poser, it's not THAT bad.
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TheWood
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Re: Nerf gunner in pvp.

Post by TheWood » Tue Mar 15, 2022 12:18 pm

cinos wrote:
Tue Mar 15, 2022 12:16 pm
Wood my guy you were there when I fought (and killed) two gunmen and a poser, it's not THAT bad.
Can you remind me when that was. And who was a poser? 40 poison damage from a p3 bullet looks bad for any player.

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CrazyVanilla
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Re: Nerf gunner in pvp.

Post by CrazyVanilla » Tue Mar 15, 2022 1:30 pm

Resistance is a thing, with full p3 resistance its cut from 40 down to 25 poison damage, or 22 with a shield. Also don't walk into the skulls as much as you can, because outside of the skulls poison is still not super useful against players with resistance. I've been killed by archers plenty of times. Just because YOU do not want to get a higher hp in order to compete in pvp like everyone else, doesn't mean something is OP. For some reason I have no difficulty surviving against other cowboys shooting me with their boosted poison damage :?
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TheWood
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Re: Nerf gunner in pvp.

Post by TheWood » Tue Mar 15, 2022 1:41 pm

CrazyVanilla wrote:
Tue Mar 15, 2022 1:30 pm
Resistance is a thing, with full p3 resistance its cut from 40 down to 25 poison damage, or 22 with a shield. Also don't walk into the skulls as much as you can, because outside of the skulls poison is still not super useful against players with resistance. I've been killed by archers plenty of times. Just because YOU do not want to get a higher hp in order to compete in pvp like everyone else, doesn't mean something is OP. For some reason I have no difficulty surviving against other cowboys shooting me with their boosted poison damage :?
If we talk about archers, they need a lot of mana to fight in pvp or constantly stop to eat lol, the gunner does not need too much mana, maybe only to run or set traps and grenades.

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CrazyVanilla
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Re: Nerf gunner in pvp.

Post by CrazyVanilla » Tue Mar 15, 2022 1:43 pm

TheWood wrote:
Tue Mar 15, 2022 1:41 pm
CrazyVanilla wrote:
Tue Mar 15, 2022 1:30 pm
Resistance is a thing, with full p3 resistance its cut from 40 down to 25 poison damage, or 22 with a shield. Also don't walk into the skulls as much as you can, because outside of the skulls poison is still not super useful against players with resistance. I've been killed by archers plenty of times. Just because YOU do not want to get a higher hp in order to compete in pvp like everyone else, doesn't mean something is OP. For some reason I have no difficulty surviving against other cowboys shooting me with their boosted poison damage :?
If we talk about archers, they need a lot of mana to fight in pvp or constantly stop to eat lol, the gunner does not need too much mana, maybe only to run or set traps and grenades.
every class uses a ton of mana except for gunman, that is not specific to archer.
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TheWood
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Re: Nerf gunner in pvp.

Post by TheWood » Tue Mar 15, 2022 1:57 pm

CrazyVanilla wrote:
Tue Mar 15, 2022 1:43 pm
TheWood wrote:
Tue Mar 15, 2022 1:41 pm
CrazyVanilla wrote:
Tue Mar 15, 2022 1:30 pm
Resistance is a thing, with full p3 resistance its cut from 40 down to 25 poison damage, or 22 with a shield. Also don't walk into the skulls as much as you can, because outside of the skulls poison is still not super useful against players with resistance. I've been killed by archers plenty of times. Just because YOU do not want to get a higher hp in order to compete in pvp like everyone else, doesn't mean something is OP. For some reason I have no difficulty surviving against other cowboys shooting me with their boosted poison damage :?
If we talk about archers, they need a lot of mana to fight in pvp or constantly stop to eat lol, the gunner does not need too much mana, maybe only to run or set traps and grenades.
every class uses a ton of mana except for gunman, that is not specific to archer.
I knew that, I just gave the archer as an example. That's probably why the gunner has more available HP points than anyone else except warrior.

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Re: Nerf gunner in pvp.

Post by Zeltonn » Tue Mar 15, 2022 1:59 pm

TheWood wrote:
Tue Mar 15, 2022 12:12 pm
Adding a poison zone made gunner op in pvp. Make moving gunner skill's speed less or this poison machine gun should be nerfed so that the amount of poison is calculated by the gun's rate of fire. Warriors and archers often can't even get close to him because they can only deal pretty good damage near him and this gunner will just move away from them and do a lot of damage with poison, even without using any skills. Also archers can do something in pvp only with arrow hoards, any other of their damage is quickly healed with food, but this animation is quite long when fighting gunners.
Uh, Its not that bad
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Re: Nerf gunner in pvp.

Post by Troll » Tue Mar 15, 2022 4:30 pm

The most annoyin thing of gunner is they push you when they hit you, and since they shoot really fast, you can get stunlocked. At least that could be removed

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TheWood
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Re: Nerf gunner in pvp.

Post by TheWood » Tue Mar 15, 2022 5:33 pm

Troll wrote:
Tue Mar 15, 2022 4:30 pm
The most annoyin thing of gunner is they push you when they hit you, and since they shoot really fast, you can get stunlocked. At least that could be removed
Yes

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