Make the build based on a large number of hp worse.

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TheWood
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Make the build based on a large number of hp worse.

Post by TheWood » Fri Mar 11, 2022 11:10 am

Make the build based on a large number of hp worse. It's pretty stupid that you can have over 400 hp and if your hp goes down to 100 you just run away and eat many pizzas lol (also pvp is pretty laggy for some players), it makes pvp very boring, especially after introducing these stupid resistances. Seriously you can have 1k hp and use a gunner or warrior class and you will be very hard to kill. But gunner is best for that, because it has weak bullet knockback and a skill that just allows you to attack on the move, why doesn't anyone else have that skill?

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cinos
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Re: Make the build based on a large number of hp worse.

Post by cinos » Fri Mar 11, 2022 5:26 pm

Well I mean archers are supposed to be slower and pack a bigger punch, Warriors moving when they have teleportation would be actually stupid, Mages have storm clouds which are as ranged as ranged can get, and whipmaster can shred health like there's no tomorrow...

imo I don't get the hype for HP builds, you can kill them, they just need a proper strategy, usually waiting for whatever aura they have to ware off, or to just corner them so even if they can move their only option is to bite the bullet or get close enough to get clamp'd, or hoarded, or smashed, or whirled...

seriously they usually have the strength of an infant, making attacks less risky, I'd honestly call them a very fun build to fight because of that.

also, poison gets multiplied now, rune resistance is not that bad now that we flip flopped back into making it useful...so use your multipliers, coin shot in your case should provide a good anti-HP tool.
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TheWood
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Re: Make the build based on a large number of hp worse.

Post by TheWood » Fri Mar 11, 2022 5:35 pm

The highest resistance to poison you can get now is 15, so you will still take 6 damage if your opponent has p3 and element boost. Also, this poison zone will most probably make that build when you get to defense and hp better.
Last edited by TheWood on Fri Mar 11, 2022 5:44 pm, edited 1 time in total.

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cinos
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Re: Make the build based on a large number of hp worse.

Post by cinos » Fri Mar 11, 2022 5:42 pm

TheWood wrote:
Fri Mar 11, 2022 5:35 pm
The highest resistance to poison you can get now is 15, so you will still take 6 damage if your opponent has p3 and element boost. Also, this poison zone will most probably make that build when you get to defense and hep better.
Oh right yeah poison zone
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TheWood
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Re: Make the build based on a large number of hp worse.

Post by TheWood » Fri Mar 11, 2022 5:45 pm

cinos wrote:
Fri Mar 11, 2022 5:42 pm
TheWood wrote:
Fri Mar 11, 2022 5:35 pm
The highest resistance to poison you can get now is 15, so you will still take 6 damage if your opponent has p3 and element boost. Also, this poison zone will most probably make that build when you get to defense and hep better.
Oh right yeah poison zone
And so you'll take about 38 poison damage, and only 15 of them you can protect yourself from, better to have a percentage of resistance to poison...

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TheWood
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Re: Make the build based on a large number of hp worse.

Post by TheWood » Sat Mar 12, 2022 8:10 am

Bump

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TheWood
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Re: Make the build based on a large number of hp worse.

Post by TheWood » Sat Mar 12, 2022 8:15 am

Having over 400 hp is useless for grind, it will only annoy players in pvp lol

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