Colored traps, skulls, & clouds in pvp
- CrazyVanilla
- Posts:1227
- Joined:Fri Jul 03, 2020 11:21 am
So when there are bigger fights in pvp, there tends to be a lot of clamp traps and storm clouds hanging around. Both of these are pretty important to cowboy & mage and can be extremely useful in strategically killing other players, but it can be difficult to know who's traps and clouds are who's.
The suggestion would be to make the storm cloud and clamp trap appear green if it belongs to yourself or a guild member (anyone you can't deal damage to), and make them appear red if they belong to an enemy.
With the poison zone skulls now a thing, I think they should be included in this as well.
The suggestion would be to make the storm cloud and clamp trap appear green if it belongs to yourself or a guild member (anyone you can't deal damage to), and make them appear red if they belong to an enemy.
With the poison zone skulls now a thing, I think they should be included in this as well.
Last edited by CrazyVanilla on Mon Mar 07, 2022 2:15 pm, edited 1 time in total.

Re: Colored traps & clouds in pvp
Support. Was recently in a battle with 4 mages(2 in my guild) involved and I had no idea which storm clouds were safe to go near.

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- Posts:2252
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Re: Colored traps & clouds in pvp
As cool as that may sound, I think that would just make PVP a little too easy.
- CrazyVanilla
- Posts:1227
- Joined:Fri Jul 03, 2020 11:21 am
Re: Colored traps & clouds in pvp
I don't exactly want "team vision", so what I actually would like is coloured clamps and clouds based upon your colourization options. Legit, arrows do it, so why not those two?
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- CrazyVanilla
- Posts:1227
- Joined:Fri Jul 03, 2020 11:21 am
Re: Colored traps, skulls, & clouds in pvp
Better that traps and clouds have a little flag of your guild, it would look more realistic.