Mobs drops site/in game feature

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eych_
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Mobs drops site/in game feature

Post by eych_ » Thu Mar 03, 2022 4:25 pm

elia wiki lacks of update. Thus, i want an in-game feature of every mobs drops added from their details.
EYCH

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Jason_
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Re: Mobs drops site/in game feature

Post by Jason_ » Thu Mar 03, 2022 4:45 pm

eych_ wrote:
Thu Mar 03, 2022 4:25 pm
elia wiki lacks of update. Thus, i want an in-game feature of every mobs drops added from their details.
well flashlight is the only one who updates it and nobody helps him, so give him time?
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Savage0
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Re: Mobs drops site/in game feature

Post by Savage0 » Thu Mar 03, 2022 11:43 pm

Think Robby said he would add this feature to eliapedia in another suggestion. But that was maybe 2-4 months ago.
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Flashlight237
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Re: Mobs drops site/in game feature

Post by Flashlight237 » Thu Mar 03, 2022 11:47 pm

Savage0 wrote:
Thu Mar 03, 2022 11:43 pm
Think Robby said he would add this feature to eliapedia in another suggestion. But that was maybe 2-4 months ago.
Yeah. He wanted to do basically my idea of, well... Giving you a drop list, but having the drops be hidden behind "?????"s or silhouettes until you actually get them.

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cinos
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Re: Mobs drops site/in game feature

Post by cinos » Fri Mar 04, 2022 12:22 am

Flashlight237 wrote:
Thu Mar 03, 2022 11:47 pm
Savage0 wrote:
Thu Mar 03, 2022 11:43 pm
Think Robby said he would add this feature to eliapedia in another suggestion. But that was maybe 2-4 months ago.
Yeah. He wanted to do basically my idea of, well... Giving you a drop list, but having the drops be hidden behind "?????"s or silhouettes until you actually get them.
better not be mandatory for the inevitable eliapedia mission
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Flashlight237
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Re: Mobs drops site/in game feature

Post by Flashlight237 » Fri Mar 04, 2022 12:52 am

cinos wrote:
Fri Mar 04, 2022 12:22 am
Flashlight237 wrote:
Thu Mar 03, 2022 11:47 pm
Savage0 wrote:
Thu Mar 03, 2022 11:43 pm
Think Robby said he would add this feature to eliapedia in another suggestion. But that was maybe 2-4 months ago.
Yeah. He wanted to do basically my idea of, well... Giving you a drop list, but having the drops be hidden behind "?????"s or silhouettes until you actually get them.
better not be mandatory for the inevitable eliapedia mission
That would be pretty stupid. Every game I've seen with a bestiary just had you get the monster and that's it. Anything more is definitely not gonna make bestiary completion remotely fun.

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we_can
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Re: Mobs drops site/in game feature

Post by we_can » Fri Mar 04, 2022 2:47 am

Flashlight237 wrote:
Fri Mar 04, 2022 12:52 am
cinos wrote:
Fri Mar 04, 2022 12:22 am
Flashlight237 wrote:
Thu Mar 03, 2022 11:47 pm


Yeah. He wanted to do basically my idea of, well... Giving you a drop list, but having the drops be hidden behind "?????"s or silhouettes until you actually get them.
better not be mandatory for the inevitable eliapedia mission
That would be pretty stupid. Every game I've seen with a bestiary just had you get the monster and that's it. Anything more is definitely not gonna make bestiary completion remotely fun.
"you need to get the mechanical wing drop from steel block to access this area"
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cinos
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Re: Mobs drops site/in game feature

Post by cinos » Fri Mar 04, 2022 2:30 pm

we_can wrote:
Fri Mar 04, 2022 2:47 am
Flashlight237 wrote:
Fri Mar 04, 2022 12:52 am
cinos wrote:
Fri Mar 04, 2022 12:22 am


better not be mandatory for the inevitable eliapedia mission
That would be pretty stupid. Every game I've seen with a bestiary just had you get the monster and that's it. Anything more is definitely not gonna make bestiary completion remotely fun.
"you need to get the mechanical wing drop from steel block to access this area"
my kinda area β]
WELCOME TO THE AGE
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OF THE CEBINAE!!!1111

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