So, I thought of this recently. It's something small, but I thought it'd be cool. What if there's a slightly increased EXP reward for partying up? We already know that EXP gets split between party members, but, what if a multiplier gets added onto that. Something like...
³√(Number of Party Members)
Yes, it's a cube root. What did ya expect? Now, there will be issues with exploitation, primarily if one just deals like 1 damage to a monster and lets another guy have at it, reaping all the benefits. For that, I'll add a limiter. The Party Multiplier won't be applied unless each member has dealt damage equal to 1/5 of the monster's max HP. That should give enough room for groups of 3 or 4 players to get their fair share of EXP without it being overbearing. Mhmm.
But yeah, there's that.
Slight Party Encouragement Thing
Re: Slight Party Encouragement Thing
Sure, support.
(Though I'll never ever benefit from this ..... dealing damage to the same enemy, 1/5 at that just to get the XP [+bonus] of 1 mob, no thanks.)
(Though I'll never ever benefit from this ..... dealing damage to the same enemy, 1/5 at that just to get the XP [+bonus] of 1 mob, no thanks.)
KONO DIA DA!
Re: Slight Party Encouragement Thing
I do have some party related stuff planned for semi-soon. So something like this should hopefully be in a near future update, we will see. 
