Hi, uhh, I wanna have a suggestion.

Stuff you would like to see in the world of Eliatopia.
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EverScream20
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Hi, uhh, I wanna have a suggestion.

Post by EverScream20 » Mon Feb 14, 2022 7:41 am

So, my suggestion is that we would be able to get special enemies that fly after the Cionic Organism like an Eliatopian Giant Wasp. We can do special attacks on the wasp.

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cinos
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Re: Hi, uhh, I wanna have a suggestion.

Post by cinos » Mon Feb 14, 2022 9:42 am

Flying enemies...WELL I mean the only thing that you gotta specify on is how much it'll actually fly, cause, ya know, Eliatopia is not exactly a game in which you can aim UP in the air. Even the planned beholder is merely a few feet off the ground from what the concept art shows.
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TheWood
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Re: Hi, uhh, I wanna have a suggestion.

Post by TheWood » Mon Feb 14, 2022 10:46 am

cinos wrote:
Mon Feb 14, 2022 9:42 am
Flying enemies...WELL I mean the only thing that you gotta specify on is how much it'll actually fly, cause, ya know, Eliatopia is not exactly a game in which you can aim UP in the air. Even the planned beholder is merely a few feet off the ground from what the concept art shows.
Almost every class has skills for hitting targets in the air. If they fly at an height of about 2-3 players from the ground.

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cinos
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Re: Hi, uhh, I wanna have a suggestion.

Post by cinos » Mon Feb 14, 2022 11:36 am

TheWood wrote:
Mon Feb 14, 2022 10:46 am
cinos wrote:
Mon Feb 14, 2022 9:42 am
Flying enemies...WELL I mean the only thing that you gotta specify on is how much it'll actually fly, cause, ya know, Eliatopia is not exactly a game in which you can aim UP in the air. Even the planned beholder is merely a few feet off the ground from what the concept art shows.
Almost every class has skills for hitting targets in the air. If they fly at an height of about 2-3 players from the ground.
No I meant like, WAY above.
WELCOME TO THE AGE
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OF THE CEBINAE!!!1111

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