Sorry but no support. There would just be no reason to add this if you can bypass the entire point of this suggestion by simply levelling up once and upgrading a skill.cinos wrote: ↑Tue Feb 01, 2022 5:05 amYeah so it basically solves the archer problem, while also solving the way more minor loot problem for anyone else.
Item Protection
- GeraltOfRivia
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Re: Item Protection
I was always saying yes to loot delay since the very first post i read about it. As for me 8 sec is a minimum for it-bear in mind how items like to teleport around the map. About what cinos says-there was a suggestion to just simply move archer loot skill to general. That way there won't be any need to add anything to avoid loot delay-equal chances for everyone. Instead of that skill archer should have a skill that will allow him to pick up loot using arrows-seems as a fair deal for it.

Re: Item Protection
Woah that sounds cool, too bad I dunno how that would work.GeraltOfRivia wrote: ↑Tue Feb 01, 2022 7:43 amInstead of that skill archer should have a skill that will allow him to pick up loot using arrows-seems as a fair deal for it.
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- GeraltOfRivia
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Re: Item Protection
Well preety simple you just aim towards loot and if arrow touch it or be in a certain small rage of it, loot gets instantly collected. Just like you auto pick up money.cinos wrote: ↑Tue Feb 01, 2022 8:17 amWoah that sounds cool, too bad I dunno how that would work.GeraltOfRivia wrote: ↑Tue Feb 01, 2022 7:43 amInstead of that skill archer should have a skill that will allow him to pick up loot using arrows-seems as a fair deal for it.

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Re: Item Protection
that is a good idea ive lost many items from grinding when someone comes along and picks them up
Re: Item Protection
I didn't play HH long enough to know, but was their an auto-loot function? I think it may have been tied to pets/mounts...or at least that's what I've seen in other games, but I'd love that eventually. So I don't get arthritis lol
Re: Item Protection
It did, and it pretty much only helped afk players and literal botters, two things we don't want in Eliatopia. Auto-loot should not be part of pets honestly.
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Re: Item Protection
Since I mainly develop and don't actually grind much, I admit I'm not aware of how much this feature is needed or not. Is players stealing each others loot a big enough issue that yin'z would like to see this? If enough support, I will consider adding.