
Poison resistense nerf
Make poison resistance as a percentage as it works with other resistances
. Even with the addition of the new stage of poison runes it will not become more useful in pvp.

- CrazyVanilla
- Posts:1227
- Joined:Fri Jul 03, 2020 11:21 am
Re: Poison resistense nerf
No support, I think it's fine how it is now. Cowboy just needs a pvp buff to balance it.

Re: Poison resistense nerf
What about the archer?CrazyVanilla wrote: ↑Sat Jan 22, 2022 3:42 pmNo support, I think it's fine how it is now. Cowboy just needs a pvp buff to balance it.
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- Posts:2252
- Joined:Tue Jul 16, 2019 3:01 am
Re: Poison resistense nerf
Problem is Robby wanted weapons and classes to do the same damage regardless (which I personally disagree with), which was more in-line with Cinos' point of view towards the idea of PVP buffs. Honestly the only way I know how to do it now is to find a way to balance speed with power. As I said before, slower guns tend to have more raw damage than faster guns (though I've never seen anyone use grenades in PvP once, so no idea how viable they'd be even when clamps are a thing).CrazyVanilla wrote: ↑Sat Jan 22, 2022 3:42 pmNo support, I think it's fine how it is now. Cowboy just needs a pvp buff to balance it.
Re: Poison resistense nerf
Yes...Flashlight237 wrote: ↑Sat Jan 22, 2022 8:45 pmAs I said before, slower guns tend to have more raw damage than faster guns (though I've never seen anyone use grenades in PvP once, so no idea how viable they'd be even when clamps are a thing).CrazyVanilla wrote: ↑Sat Jan 22, 2022 3:42 pmNo support, I think it's fine how it is now. Cowboy just needs a pvp buff to balance it.
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Re: Poison resistense nerf
Boost the archer in pvp, only warrior and mage can deal great damage to players with resistance to poison.