--Fixed bug with whipmaster tornado skill showing pink rectangles at the end of the tornado's lifespan.
--1 new head type.
--Fixed bug with finesse stat not showing up when clicking other players.
--Fixed bug where some lower levels items wouldn't see an increase in power when sharpened using a stage 2 sharpening stone.
--Fixed out of bounds spot in area #64.
--Fixed small exploit where a player could shoot "arrow hoard" skill at full animation speed by pressing the arrow hoard key at the last moment before an arrow was created.
--MP used by "magic breathe" skill has been cut in half.
--Reverted changes to "storm cloud" skill from last update and made the skill so it no longer knocks down other players in PvP.
--Buffed "attack field" skill to increase damage by 16% per level instead of 8%.
--XP text percentage now shows 2 decimals worth of precision.
--Fixed issue from last update where "dual wield pro" was causing shooting issues on other players screens.
--Fixed visual bug where shirts, legs, and shoes would not fully display the color change preview in the colorizer menu.
--Added a few more street lights to Alion City.
--Item colorization shop now plays faint music from outside of it.
--1 new gunman skill.
--Reduced coin shot skill to 0 MP since it consumes coins.
--Fixed small exploit where players could use the tornado skill to jump over unintended obstacles.
--Reworked the mages basic attack to something entirely different and unique.} -> ( Thanks to Astin )
--Changed the way "crucial mp" skill works.} -> ( Thanks to Astin )
--Items in item menu are now sorted by their base cost.
--Fixed bug where spawning multiple drones at once was still possible.
--Added King of the Hill matches to one of the PvP area in the Forbidden Forest!
--Added another chapter log to the Eliapedia story.
--3 new NPCs.
--New missions sysyem! With 10 missions added.
--Added sound effect to manhole in swamp area when it slides open.
--Fixed bug where dropped colorized items will not appear with their colorization.
--Rune elemental damage now takes into account skill damage multipliers.
--Fixed issue with PvP damage where damaging a mage's forcefield would not take into account special skills.
--1 new area.
--1 new enemy.
--Shop menus are now 2 columns wide.
Known Issues/To-Do List
----Shroom Borough is not complete.
----Story does not progress past the Garbage Dump.
Anyways...Robby said me that NEXT UPDATE is gonna relased in a few weeks
So...Stay Tuned.

To Robby - Rob...You do a VERY hard Work alone...so... i'm appreciating your Updates...
