party system

Stuff you would like to see in the world of Eliatopia.
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i think the game need's the party system . what do you think?

need's it
5
31%
does'nt need it
11
69%
 
Total votes: 16

-Ranger-
Posts:2
Joined:Thu Dec 23, 2021 2:06 pm
party system

Post by -Ranger- » Tue Dec 28, 2021 7:11 pm

like when in a party all the members have some of the XP and have a party chat

Jau
Posts:85
Joined:Tue Oct 05, 2021 7:38 pm

Re: party system

Post by Jau » Tue Dec 28, 2021 11:02 pm

but it's like Legends of Idleon

i'll ONLY submit vote if there's some Dungeons...

-Ranger-
Posts:2
Joined:Thu Dec 23, 2021 2:06 pm

Re: party system

Post by -Ranger- » Tue Dec 28, 2021 11:13 pm

Jau wrote:
Tue Dec 28, 2021 11:02 pm
but it's like Legends of Idleon

i'll ONLY submit vote if there's some Dungeons...
good point . i just thought it might be fun :)

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cinos
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Re: party system

Post by cinos » Wed Dec 29, 2021 8:03 am

in all honesty a party system would require way bigger areas to work, otherwise people would just be splitting the same exp together, OR knobs would be asking deathgunner to party them for free exp.

Eliatopia is not WoW.
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troopas
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Re: party system

Post by troopas » Wed Dec 29, 2021 7:44 pm

It's just not necessary
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Flashlight237
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Joined:Tue Jul 16, 2019 3:01 am

Re: party system

Post by Flashlight237 » Thu Dec 30, 2021 3:34 am

cinos wrote:
Wed Dec 29, 2021 8:03 am
in all honesty a party system would require way bigger areas to work, otherwise people would just be splitting the same exp together
Technically the game already splits XP among players depending on who hit a monster and who hadn't.

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myzone
Posts:79
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Re: party system

Post by myzone » Thu Dec 30, 2021 4:49 am

i dont if im dumb but i dont understand
i like meme

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cinos
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Re: party system

Post by cinos » Thu Dec 30, 2021 7:01 am

Flashlight237 wrote:
Thu Dec 30, 2021 3:34 am
cinos wrote:
Wed Dec 29, 2021 8:03 am
in all honesty a party system would require way bigger areas to work, otherwise people would just be splitting the same exp together
Technically the game already splits XP among players depending on who hit a monster and who hadn't.
Semantics.
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