Suggestion: Add a shooting animation. (Current shooting "animation"):

What do I mean by this? I mean the arm physically pulling back the bow to shoot the arrow. This also means adding a physical arrow to the animation but you don't have to add a string pulling animation, the point is to at least give some sense of realism.
The next suggestion should be simple enough to add: Change the arrow type in your inventory in relation to the current bow that is equipped.
What does this mean? It means for example if you're holding a Mystical Tribal Bow in your inventory the arrows will display as Mystical Tribal Arrows along with shops.
Next suggestion: Add a little inventory animation for equipping gear
Something basically on the lines of Helmet Heroes thing. Also get rid of that boring equipping item sound it just sounds...out of place and kind of bland.
Last suggestion (controversial): Removal of the arrow recoil. I know this was put in place to stop botters but this game has so many walls to camp on that botting can still be a huge problem, and that's not even mentioning how you rarely ever see reports of archers botters ANYMORE as most are Whipmaster/Gunman/Mage botters. If not permanently at least temporarily to see if it actually did solve the problem with archer botters.
EDIT 1: Again, since realism is something that Robby is trying to build I'd suggest adding a running footstep noise. I know there are already noises for walking but it would add more to have it be more than just the mp3 file playing slightly faster.
And add a running effect like eh sonic for example where there's dirt being thrown because of how fast you're moving or something fun like that. Although that idea would work much better if there were higher running levels.