Update takeaway 11/12

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Savage0
Posts:635
Joined:Sat Jul 25, 2020 11:55 pm
Update takeaway 11/12

Post by Savage0 » Fri Nov 12, 2021 9:05 pm

Howdy folks, looks like we're back here again! .... awkward ain't it?
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Hmmmpf well, I suppose this will entice maybe 1-3 people to play Whipmaster from now on .... heh.

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dang, finally! Suppose this will let people see if a deal is a quote "deal" from now on, XP bar change is well uhhh "just there" I suppose.
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Ahhhh~ well there's the game-changer notes.
KONO DIA DA!

Savage0
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Re: Update takeaway 11/12

Post by Savage0 » Fri Nov 12, 2021 9:05 pm

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Interesting ...?

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Bham!, and now progression in the story (in the right way ...) is hampered by like 33% ...... oh well.
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tylerDAcreator
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Re: Update takeaway 11/12

Post by tylerDAcreator » Fri Nov 12, 2021 9:18 pm

I WANT my raw xp setting pls :(

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JoMan2
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Re: Update takeaway 11/12

Post by JoMan2 » Fri Nov 12, 2021 10:42 pm

Welp time to remove those useless skills I had on other classes and upgrade the wielded skills

Emo boi time ;-; farewell warrior skills
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cinos
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Re: Update takeaway 11/12

Post by cinos » Fri Nov 12, 2021 11:16 pm

For some reason if you hold a button while running and then let go of shift it does that move, it's REALLY annoying and I really want it fixed.

Other than that, the food nerf is gonna take a while to get used to (muscle memory mainly) but ultimately makes me happy knowing the game's balance will create a new meta, the mage nerf is GODLY and finally fixes the stupid fvcking cloud locks, and the new flashback cutscene is just as dumb as the other ones, having extremely juveneile humour in the same game that deals with the segregation and attempted genocide of humans and renegades by space hitler...robby, man.
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