Dying in the pit
Robby at least give a basic starter weapon if someone dies in the pit. If a player dies without money in the bank they literally can't grind because they don't have a weapon or even money. All they do is beg...
Re: Dying in the pit
I mean- yeah fair point, but you could always just grab the dropped tweezers from like the first few enemies next to the PVP entrance.
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OF THE CEBINAE!!!1111

OF THE CEBINAE!!!1111
Re: Dying in the pit
This is very abusable, i think just rmeove the part where item sac makes you drop your weapon
frint fried...
moginns combat,, 11 (ELEVEN!!?)..
(epic orchestral sounds)
agsd swonger...
moginns combat,, 11 (ELEVEN!!?)..
(epic orchestral sounds)
agsd swonger...
Re: Dying in the pit
Also make it have a warning like how blind hit had one when it was- well complete fudging poop. That way the dummies can't miss the BOLD CAPITAL LETTERS SAYING W A R N I N G.
WELCOME TO THE AGE

OF THE CEBINAE!!!1111

OF THE CEBINAE!!!1111
- CrazyVanilla
- Posts:1227
- Joined:Fri Jul 03, 2020 11:21 am
Re: Dying in the pit
I mean, I suppose it is abuseable but if you just get like a twig (or equivalent for other classes), is it really even worth abusing this to make $1 per twig? I think the idea for this mainly is for new players who "accidentally" go in the pit, so support for giving the starter weapon.

Re: Dying in the pit
And those gunmans and archers should be given at least 5 arrows/ammo?
- GeraltOfRivia
- Posts:754
- Joined:Thu Dec 26, 2019 6:01 pm
- Location:Poland
Re: Dying in the pit
Nope, huge WARNING won't help much if people don't even care to take a look and read it. So for any sacrificing skill there should be a message "Are you sure you want to upgrade this skill?". Maybe that will foece them to read description.
