New Skill for Gunman

Stuff you would like to see in the world of Eliatopia.
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Guiller
Posts:77
Joined:Sun Feb 21, 2021 3:15 pm
New Skill for Gunman

Post by Guiller » Tue Mar 09, 2021 12:17 pm

New Gunner Skill: "Shoot em' Bullets"
It basically gives gunners an attack speed boost for a specific time while using this skill and giving such a raging aura into the gun.

First Stage
- Gives 20% attack speed for 20 seconds but reduces damage done by 20% and consumes 20 mana.

Second Stage
- Gives 35% attack speed for 25 seconds but reduces damage done by 30% and consumes 30 mana.

Third Stage
- Gives 50% attack speed for 30 seconds but reduces damage done by 40% and consumes 40 mana.

PS: My bad for not being good at drawing and also this is just a suggestion since gunners don't have that much skill.
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GeraltOfRivia
Posts:754
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Location:Poland

Re: New Skill for Gunman

Post by GeraltOfRivia » Tue Mar 09, 2021 12:23 pm

Something for something-sounds familiar. As for me good enough.
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Guiller
Posts:77
Joined:Sun Feb 21, 2021 3:15 pm

Re: New Skill for Gunman

Post by Guiller » Tue Mar 09, 2021 12:28 pm

GeraltOfRivia wrote:
Tue Mar 09, 2021 12:23 pm
Something for something-sounds familiar. As for me good enough.
thanks
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Savage0
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Re: New Skill for Gunman

Post by Savage0 » Tue Mar 09, 2021 12:47 pm

Don't really see the point of this ...... if you're using a *GUN!* you're almost never in danger (except the few handful of enemies which have ranged attacks)
So shooting faster is basically just spamming storm clouds (pre-nerf/balance) ..... and that's not exactly special.
Thinking Gunman need something more exotic (Half N Half) .... but seriously, is shooting faster really a skill you'd want in the game :roll: :roll:
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Savage0
Posts:635
Joined:Sat Jul 25, 2020 11:55 pm

Re: New Skill for Gunman

Post by Savage0 » Tue Mar 09, 2021 12:50 pm

GeraltOfRivia wrote:
Tue Mar 09, 2021 12:23 pm
Something for something-sounds familiar. As for me good enough.
Does this not contradict your own suggestion btw?
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GeraltOfRivia
Posts:754
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Location:Poland

Re: New Skill for Gunman

Post by GeraltOfRivia » Tue Mar 09, 2021 5:22 pm

Savage0 wrote:
Tue Mar 09, 2021 12:50 pm
GeraltOfRivia wrote:
Tue Mar 09, 2021 12:23 pm
Something for something-sounds familiar. As for me good enough.
Does this not contradict your own suggestion btw?
Hrmmmmm.PNG
Not really since this is only one suggestion. For exaple warror in one skill gets def buff but in another one it is decreased so it is not a problem to add another gunman skill that nerfs his shooting speed.
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Guiller
Posts:77
Joined:Sun Feb 21, 2021 3:15 pm

Re: New Skill for Gunman

Post by Guiller » Thu Mar 25, 2021 12:00 pm

Guiller wrote:
Tue Mar 09, 2021 12:17 pm
New Gunner Skill: "Shoot em' Bullets"
It basically gives gunners an attack speed boost for a specific time while using this skill and giving such a raging aura into the gun.

First Stage
- Gives 20% attack speed for 20 seconds but reduces damage done by 20% and consumes 20 mana.

Second Stage
- Gives 35% attack speed for 25 seconds but reduces damage done by 30% and consumes 30 mana.

Third Stage
- Gives 50% attack speed for 30 seconds but reduces damage done by 40% and consumes 40 mana.

PS: My bad for not being good at drawing and also this is just a suggestion since gunners don't have that much skill.

bandicam 2021-03-09 19-53-51-297.jpg
Instead of this skill I suggested before what if we make a new skill that gives gunners a crit chance but decreases its crit damage done since gunners are too weak and so left behind by other class.

First Stage
- Gives a +20% crit chance for 25 seconds but decreases crit damage done by 10% and costs 20 mana.

Second Stage
- Gives a +25% crit chance for 35 seconds but decreases crit damage done by 15% and costs 30 mana.

Third Stage
- Gives a +30% crit chance for 45 seconds but decreases crit damage done by 20% and costs 40 mana.

What do you guys think?
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CrazyVanilla
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Re: New Skill for Gunman

Post by CrazyVanilla » Thu Mar 25, 2021 1:23 pm

Guiller wrote:
Thu Mar 25, 2021 12:00 pm
Guiller wrote:
Tue Mar 09, 2021 12:17 pm
New Gunner Skill: "Shoot em' Bullets"
It basically gives gunners an attack speed boost for a specific time while using this skill and giving such a raging aura into the gun.

First Stage
- Gives 20% attack speed for 20 seconds but reduces damage done by 20% and consumes 20 mana.

Second Stage
- Gives 35% attack speed for 25 seconds but reduces damage done by 30% and consumes 30 mana.

Third Stage
- Gives 50% attack speed for 30 seconds but reduces damage done by 40% and consumes 40 mana.

PS: My bad for not being good at drawing and also this is just a suggestion since gunners don't have that much skill.

bandicam 2021-03-09 19-53-51-297.jpg
Instead of this skill I suggested before what if we make a new skill that gives gunners a crit chance but decreases its crit damage done since gunners are too weak and so left behind by other class.

First Stage
- Gives a +20% crit chance for 25 seconds but decreases crit damage done by 10% and costs 20 mana.

Second Stage
- Gives a +25% crit chance for 35 seconds but decreases crit damage done by 15% and costs 30 mana.

Third Stage
- Gives a +30% crit chance for 45 seconds but decreases crit damage done by 20% and costs 40 mana.

What do you guys think?
I think you should stop using this font and they don't need increased crit rate they just need a skill that they can grind with like all of the other classes
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Guiller
Posts:77
Joined:Sun Feb 21, 2021 3:15 pm

Re: New Skill for Gunman

Post by Guiller » Thu Mar 25, 2021 1:35 pm

CrazyVanilla wrote:
Thu Mar 25, 2021 1:23 pm
Guiller wrote:
Thu Mar 25, 2021 12:00 pm
Guiller wrote:
Tue Mar 09, 2021 12:17 pm
New Gunner Skill: "Shoot em' Bullets"
It basically gives gunners an attack speed boost for a specific time while using this skill and giving such a raging aura into the gun.

First Stage
- Gives 20% attack speed for 20 seconds but reduces damage done by 20% and consumes 20 mana.

Second Stage
- Gives 35% attack speed for 25 seconds but reduces damage done by 30% and consumes 30 mana.

Third Stage
- Gives 50% attack speed for 30 seconds but reduces damage done by 40% and consumes 40 mana.

PS: My bad for not being good at drawing and also this is just a suggestion since gunners don't have that much skill.

bandicam 2021-03-09 19-53-51-297.jpg
Instead of this skill I suggested before what if we make a new skill that gives gunners a crit chance but decreases its crit damage done since gunners are too weak and so left behind by other class.

First Stage
- Gives a +20% crit chance for 25 seconds but decreases crit damage done by 10% and costs 20 mana.

Second Stage
- Gives a +25% crit chance for 35 seconds but decreases crit damage done by 15% and costs 30 mana.

Third Stage
- Gives a +30% crit chance for 45 seconds but decreases crit damage done by 20% and costs 40 mana.

What do you guys think?
I think you should stop using this font and they don't need increased crit rate they just need a skill that they can grind with like all of the other classes
Oh shoot.. Thanks for reminding me. I won't use it again oops..
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