Farm and breeding
Posted: Fri Apr 08, 2022 10:13 am
The game requires farmlands/poultry to contribute products (foods for mp/hp), but instead of the currently implemented goods, we could have chickens, pigs, eggs, wheat, and maize ingame.
These items must only be available at the farmer's market (means not available on npcs)
The object must have a land region where farming and animal and plant breeding can take place.
Here are some examples of land ownership:
The value of the first land extension is $100,000.
The value of the second land extension is $200,000
400,000 for the third land extension
*[These are sample only]*
(5 planting/breeding sites per acre)
(It takes time for newly planted crops to mature enough to produce food)(A plant can only produce 50 pieces of fruit) (Thought of having 10mins-20mins delayed time of every fruit to ripen)
*You will be in charge of these options*
In relation to the breeding system:
A player must have two animals of the same species (of course for breeding).
Here are some examples of breeding products:
1. chicken — will produce eggs (after N days, they will hatch into chickens)
Fried chicken can be made from chicken.
Cooked eggs are eggs that have been cooked.
2. Pigs, specifically produce baby pigs
Pigs will be eaten as well.
*The player has the option of transforming them into foods* (idk how will they processed but maybe the creator can have this settle)
Finally, there will be a farmer's market, where players will place their crops/goods for sale as well as their names on the various storefronts.
Isn't it fun to have a profitable side job?
These items must only be available at the farmer's market (means not available on npcs)
The object must have a land region where farming and animal and plant breeding can take place.
Here are some examples of land ownership:
The value of the first land extension is $100,000.
The value of the second land extension is $200,000
400,000 for the third land extension
*[These are sample only]*
(5 planting/breeding sites per acre)
(It takes time for newly planted crops to mature enough to produce food)(A plant can only produce 50 pieces of fruit) (Thought of having 10mins-20mins delayed time of every fruit to ripen)
*You will be in charge of these options*
In relation to the breeding system:
A player must have two animals of the same species (of course for breeding).
Here are some examples of breeding products:
1. chicken — will produce eggs (after N days, they will hatch into chickens)
Fried chicken can be made from chicken.
Cooked eggs are eggs that have been cooked.
2. Pigs, specifically produce baby pigs
Pigs will be eaten as well.
*The player has the option of transforming them into foods* (idk how will they processed but maybe the creator can have this settle)
Finally, there will be a farmer's market, where players will place their crops/goods for sale as well as their names on the various storefronts.
Isn't it fun to have a profitable side job?