Subclasses
Posted: Sun Aug 29, 2021 6:59 pm
This has probably been suggested a million times, but subclasses. Each class you choose will have a different path to select once you reach a certain requirement (such as reaching level 30.)
Some of these subclasses are referenced off certain games but would still be cool.
Mage Subclasses:
Sorcerer: Attacks deal more damage.
Conjurer: Spells are more cost efficient.
Enchanter: Runes are more efficient.
Warrior Subclasses:
Rogue: Attacks deal more damage and speed is increased. Defense is reduced by 15%.
Paladin: Defense is increased heavily.
Knight: Attack and defense slightly improved.
Gunman Subclasses:
Rambo: Rate of fire for all guns is increased by 20%.
Runner: You can run while shooting.
Deadeye: You have a 15% increased chance to crit.
Archer:
Hunter: Arrows slow affected targets by 10%.
Crossbow: Arrows fly at a faster velocity and pierce enemies.
Robinhood: You deal bonus damage to enemies with more health than you.
Some of these subclasses are referenced off certain games but would still be cool.
Mage Subclasses:
Sorcerer: Attacks deal more damage.
Conjurer: Spells are more cost efficient.
Enchanter: Runes are more efficient.
Warrior Subclasses:
Rogue: Attacks deal more damage and speed is increased. Defense is reduced by 15%.
Paladin: Defense is increased heavily.
Knight: Attack and defense slightly improved.
Gunman Subclasses:
Rambo: Rate of fire for all guns is increased by 20%.
Runner: You can run while shooting.
Deadeye: You have a 15% increased chance to crit.
Archer:
Hunter: Arrows slow affected targets by 10%.
Crossbow: Arrows fly at a faster velocity and pierce enemies.
Robinhood: You deal bonus damage to enemies with more health than you.