Page 1 of 2
Make Runes Sellable at Stores
Posted: Fri Aug 14, 2020 4:54 pm
by Flashlight237
Simply put, who's gonna want to waste space on runes when nobody's willing to buy them off traders? I recommend that they be worth a shop price of 1000*Tier². This would mean a Stage 1 Sharpening Stone would have a resale price of $300 and a Stage 2 Sharpening Stone would have a resale price of $1200. We gotta make lemons into lemonade somehow.
Re: Make Runes Sellable at Stores
Posted: Fri Aug 14, 2020 6:33 pm
by Criticalism
Flashlight237 wrote: ↑Fri Aug 14, 2020 4:54 pm
Simply put, who's gonna want to waste space on runes when nobody's willing to buy them off traders? I recommend that they be worth a shop price of 1000*Tier². This would mean a Stage 1 Sharpening Stone would have a resale price of $300 and a Stage 2 Sharpening Stone would have a resale price of $1200. We gotta make lemons into lemonade somehow.
how bout the idea of that guy
the wondering trader? i think that was that
if we see him we can sell him the runes for high price and like trade runes to weapon or another rune but to trade a rune that has high tier drop rate it needs 2 runes or 3
but that wondering trader is very very rare to see like he will gonna spawn random like on minecraft we can trade items to villagers etc.

Re: Make Runes Sellable at Stores
Posted: Fri Aug 14, 2020 7:12 pm
by Criticalism
Criticalism wrote: ↑Fri Aug 14, 2020 6:33 pm
Flashlight237 wrote: ↑Fri Aug 14, 2020 4:54 pm
Simply put, who's gonna want to waste space on runes when nobody's willing to buy them off traders? I recommend that they be worth a shop price of 1000*Tier². This would mean a Stage 1 Sharpening Stone would have a resale price of $300 and a Stage 2 Sharpening Stone would have a resale price of $1200. We gotta make lemons into lemonade somehow.
how bout the idea of that guy
the wondering trader? i think that was that
if we see him we can sell him the runes for high price and like trade runes to weapon or another rune but to trade a rune that has high tier drop rate it needs 2 runes or 3
but that wondering trader is very very rare to see like he will gonna spawn random like on minecraft we can trade items to villagers etc.
and like buy runes on him i think
Re: Make Runes Sellable at Stores
Posted: Fri Aug 14, 2020 8:34 pm
by troopas
Flashlight237 wrote: ↑Fri Aug 14, 2020 4:54 pm
Simply put, who's gonna want to waste space on runes when nobody's willing to buy them off traders? I recommend that they be worth a shop price of 1000*Tier². This would mean a Stage 1 Sharpening Stone would have a resale price of $300 and a Stage 2 Sharpening Stone would have a resale price of $1200. We gotta make lemons into lemonade somehow.
yeah but nobody would ever sell them for that much so it would be kinda pointless
Re: Make Runes Sellable at Stores
Posted: Fri Aug 14, 2020 11:21 pm
by yasvsV
Criticalism wrote: ↑Fri Aug 14, 2020 6:33 pm
how bout the idea of that guy
the wondering trader? i think that was that
if we see him we can sell him the runes for high price and like trade runes to weapon or another rune but to trade a rune that has high tier drop rate it needs 2 runes or 3
but that wondering trader is very very rare to see like he will gonna spawn random like on minecraft we can trade items to villagers etc.
Runes to weapons sound nice to me >:)
Re: Make Runes Sellable at Stores
Posted: Sat Aug 15, 2020 4:15 am
by Criticalism
yasvsV wrote: ↑Fri Aug 14, 2020 11:21 pm
Criticalism wrote: ↑Fri Aug 14, 2020 6:33 pm
how bout the idea of that guy
the wondering trader? i think that was that
if we see him we can sell him the runes for high price and like trade runes to weapon or another rune but to trade a rune that has high tier drop rate it needs 2 runes or 3
but that wondering trader is very very rare to see like he will gonna spawn random like on minecraft we can trade items to villagers etc.
Runes to weapons sound nice to me >:)
ye so we can throw our runes to fortune

Re: Make Runes Sellable at Stores
Posted: Sat Aug 15, 2020 4:32 am
by yasvsV
Criticalism wrote: ↑Sat Aug 15, 2020 4:15 am
yasvsV wrote: ↑Fri Aug 14, 2020 11:21 pm
Criticalism wrote: ↑Fri Aug 14, 2020 6:33 pm
how bout the idea of that guy
the wondering trader? i think that was that
if we see him we can sell him the runes for high price and like trade runes to weapon or another rune but to trade a rune that has high tier drop rate it needs 2 runes or 3
but that wondering trader is very very rare to see like he will gonna spawn random like on minecraft we can trade items to villagers etc.
Runes to weapons sound nice to me >:)
ye so we can throw our runes to fortune
I have so many poisons........ Idk what to do with them
Re: Make Runes Sellable at Stores
Posted: Sat Aug 15, 2020 9:11 am
by Flashlight237
troopas wrote: ↑Fri Aug 14, 2020 8:34 pm
Flashlight237 wrote: ↑Fri Aug 14, 2020 4:54 pm
Simply put, who's gonna want to waste space on runes when nobody's willing to buy them off traders? I recommend that they be worth a shop price of 1000*Tier². This would mean a Stage 1 Sharpening Stone would have a resale price of $300 and a Stage 2 Sharpening Stone would have a resale price of $1200. We gotta make lemons into lemonade somehow.
yeah but nobody would ever sell them for that much so it would be kinda pointless
Um, the pricing I suggested is literally there so it doesn't come out as OP to anyone, especially since we got Fanged Squishers dropping S1s of all things.
Re: Make Runes Sellable at Stores
Posted: Sat Aug 15, 2020 4:24 pm
by troopas
Flashlight237 wrote: ↑Sat Aug 15, 2020 9:11 am
troopas wrote: ↑Fri Aug 14, 2020 8:34 pm
Flashlight237 wrote: ↑Fri Aug 14, 2020 4:54 pm
Simply put, who's gonna want to waste space on runes when nobody's willing to buy them off traders? I recommend that they be worth a shop price of 1000*Tier². This would mean a Stage 1 Sharpening Stone would have a resale price of $300 and a Stage 2 Sharpening Stone would have a resale price of $1200. We gotta make lemons into lemonade somehow.
yeah but nobody would ever sell them for that much so it would be kinda pointless
Um, the pricing I suggested is literally there so it doesn't come out as OP to anyone, especially since we got Fanged Squishers dropping S1s of all things.
While we're at it let's make green squisher thing drop 100% of the time without fail s2 s1 f1 f2 p1 and p2
Re: Make Runes Sellable at Stores
Posted: Sat Aug 15, 2020 5:52 pm
by LayZBoi
yeah