Hit-Stun for Physical Classes (Warriors and Mages)
I think U will fun if robby makes this game like Street Fighter. Please review what kind of game Eliatopia belongs to. Don't because you personally like a certain genre of game (Street Fighter is legendary but unrelated, I don't think stun is bad but not) so do it right. I also played a lot of Street Fighter but please do not confuse the kind of game.
Re: Game Mechanic for Physical Classes (Warriors and Mages)
The games aren't being compared. It's just the game mechanic of hit-stunning that's being compared. Also king's road isn't all that similar to elia either. It is an MMO but it's extremely different in terms of leveling up and getting equipment (dungeon grinding)hecquyn wrote: ↑Tue Sep 22, 2020 2:15 pmI think U will fun if robby makes this game like Street Fighter. Please review what kind of game Eliatopia belongs to. Don't because you personally like a certain genre of game (Street Fighter is legendary but unrelated, I don't think stun is bad but not) so do it right. I also played a lot of Street Fighter but please do not confuse the kind of game.

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Re: Game Mechanic for Physical Classes (Warriors and Mages)
Yea, or as I mentioned a couple months ago, some kind of armor that reduces poison damage.GeraltOfRivia wrote: ↑Mon Sep 21, 2020 6:15 pmTotally support. Also both classes should have skill or something that will allow them to avoid or minimize toxic damage.
From, Zuji
Eliatopia: Zuji
Discord: Zuji#7832
Gmail: Private
PM me on discord or on Eliatopia for any questions!
Eliatopia: Zuji
Discord: Zuji#7832
Gmail: Private
PM me on discord or on Eliatopia for any questions!
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Re: Game Mechanic for Physical Classes (Warriors and Mages)
Anything would be good untill it's permanent.Zuji wrote: ↑Thu Sep 24, 2020 1:13 pmYea, or as I mentioned a couple months ago, some kind of armor that reduces poison damage.GeraltOfRivia wrote: ↑Mon Sep 21, 2020 6:15 pmTotally support. Also both classes should have skill or something that will allow them to avoid or minimize toxic damage.

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Re: Game Mechanic for Physical Classes (Warriors and Mages)
Bumping because hit-stun is the most important thing to add in next to dodge roll.
Re: Game Mechanic for Physical Classes (Warriors and Mages)
big support, it would give elia a more cleaner feel. It would make getting hits feel satisfying to some extent. Right now it's hit, flee, hit, flee. Which doesn't feel super satisfying imo
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Re: Game Mechanic for Physical Classes (Warriors and Mages)
It's even more difficult to flee if a monster is gearing up an attack, which a hit-stun would cancel out. If a Grunt can hit-stun players, why can't players do the same to the Grunt?
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Re: Game Mechanic for Physical Classes (Warriors and Mages)
If they gang up on you, you can't escape o.oFlashlight237 wrote: ↑Sun Oct 11, 2020 10:04 pmIt's even more difficult to flee if a monster is gearing up an attack, which a hit-stun would cancel out. If a Grunt can hit-stun players, why can't players do the same to the Grunt?
