One, nobody is traumatized by blood unless they are below the age of six, which Eliatopia, as an MMO, really shouldn't embrace to play on their own. The fact kids are barely developed to even read is not an excuse to not add a good visual indicator that remains true to the world's aesthetic.MaxBlue01 wrote: ↑Sat Sep 24, 2022 4:41 pmKids are more sensible to what they SEE compared to what they read. Pretty sure young kids won't understand like at least 50% of the story stuff (Never seen a young kid being knowledgable about complex politics or brain science). However, youngs kids can be more or less traumatised by what they see. We have to be careful of what we want to add to the game, and to think about all the age categories. Just because 80% of players are adolescents, doesn't mean we should neglect the others. I know part of what the kids do is also under the parent's responsibility, but even they can't look for everything.Flashlight237 wrote: ↑Fri Sep 23, 2022 6:09 pmThis is an RPG whose story revolved around genocide and political nightmares with the main antagonist behaving basically like Kim Jon Un. Who cares if it's kid-friendly?
Second, look at the case of Mortal Kombat, despite the blood being removed when censoring the game for the SNES, it was never that which created the age rating system, it was the inclusion of fatalities. WIth our sensibilities lowered, a less realistic artstyle than the intentionally photorealistic (for the time), and the fact video game regulations don't remove things like references to alcohol, religion, or taboo topics, I believe the silly woodman rpg can have blood dude. I mean, Helmet Heroes had blood layered on surfaces, blood is so obviously something kids know exists, and something we relate to danger and damage, like the symbolism of a skull for death. It's fine if you consider too much blood overkill, but it's a whole other thing to treat children as these brainless entities who need to be protected from the sight of...something they'll see to no shock at some point in their lives.
This discussion is quite funny to me, since protecting children from sensible media is even less of a concern than protecting children from other people in such online spaces as MMOs. I take the subject quite seriously, I just find your point of concern to be silly.