I mean why not? It would be easier to tell players if mobs are rideable or not if the Eliapedia tells 'em whether they can or not. I mean nothing in-game tells you that you can ride mobs.
As far as I can tell, these are the mobs that can be ridden on so far.:
Scorpees
Night Stalkers
Auroch Beetles
Crabs (planned)
I also had Dumtilians in mind, but you're gonna need to give us one more sewer level that would let us ride them out of the sewers.
I would also think an NPC in the beginning of Muck Swamp would teach you how to ride mobs such as crabs. I would think the Jockey set I've planned for the Whipmaster class can be allowed an early release for this guy, but that's just my opinion.
But yeah, there's that.
A Way to Tell if Mobs are Rideable
Re: A Way to Tell if Mobs are Rideable
Nah, I'd rather walk up to every enemy in the game and press "V"
Heck, thought I would be able to ride something as small as a squisher ..... of course I didn't, so my disappointment was immeasur--- (REDACTED)
Heck, thought I would be able to ride something as small as a squisher ..... of course I didn't, so my disappointment was immeasur--- (REDACTED)
KONO DIA DA!
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Re: A Way to Tell if Mobs are Rideable
Pretty sure noobs aren't going to figure that out.
Re: A Way to Tell if Mobs are Rideable
Your forgetting about the azulong you can ride them too dumbass lol XD
Re: A Way to Tell if Mobs are Rideable
geez dude whats ur problem why ya being mean to the guy
cant you see that this is from 2021 your the dumbass here
Re: A Way to Tell if Mobs are Rideable
yeah,when i first tme playing eliatopia i wonder if i can ride dumtilionFlashlight237 wrote: ↑Fri Feb 19, 2021 10:26 amI mean why not? It would be easier to tell players if mobs are rideable or not if the Eliapedia tells 'em whether they can or not. I mean nothing in-game tells you that you can ride mobs.
As far as I can tell, these are the mobs that can be ridden on so far.:
Scorpees
Night Stalkers
Auroch Beetles
Crabs (planned)
I also had Dumtilians in mind, but you're gonna need to give us one more sewer level that would let us ride them out of the sewers.
I would also think an NPC in the beginning of Muck Swamp would teach you how to ride mobs such as crabs. I would think the Jockey set I've planned for the Whipmaster class can be allowed an early release for this guy, but that's just my opinion.
But yeah, there's that.
Re: A Way to Tell if Mobs are Rideable
if every mob is rideable,i will ride steel block and no nubs can kill itFlashlight237 wrote: ↑Fri Feb 19, 2021 10:26 amI mean why not? It would be easier to tell players if mobs are rideable or not if the Eliapedia tells 'em whether they can or not. I mean nothing in-game tells you that you can ride mobs.
As far as I can tell, these are the mobs that can be ridden on so far.:
Scorpees
Night Stalkers
Auroch Beetles
Crabs (planned)
I also had Dumtilians in mind, but you're gonna need to give us one more sewer level that would let us ride them out of the sewers.
I would also think an NPC in the beginning of Muck Swamp would teach you how to ride mobs such as crabs. I would think the Jockey set I've planned for the Whipmaster class can be allowed an early release for this guy, but that's just my opinion.
But yeah, there's that.