Slight Expansion to Eliapedia Sidebar/Infobox

Stuff you would like to see in the world of Eliatopia.
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Flashlight237
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Joined:Tue Jul 16, 2019 3:01 am
Slight Expansion to Eliapedia Sidebar/Infobox

Post by Flashlight237 » Fri Jun 03, 2022 3:20 am

Well, with Colossal expected to have 1.2 million HP and having a weight figure of 2000000+ lbs (Robby told me the size of that thing), why not expand the sidebar of the Eliapedia by a few pixels to accommodate such info?

Troll
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Re: Slight Expansion to Eliapedia Sidebar/Infobox

Post by Troll » Fri Jun 03, 2022 4:00 am

If that thing is that big, probably will get stuck with anything, knowing how the IA of this game works.

Flashlight237
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Re: Slight Expansion to Eliapedia Sidebar/Infobox

Post by Flashlight237 » Fri Jun 03, 2022 5:06 am

Troll wrote:
Fri Jun 03, 2022 4:00 am
If that thing is that big, probably will get stuck with anything, knowing how the IA of this game works.
I dunno, Feral Beast is currently the biggest regular monster in the game and he can run right over guard rails. I would know; I had an entire herd of those guys chasing me down.

Troll
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Re: Slight Expansion to Eliapedia Sidebar/Infobox

Post by Troll » Fri Jun 03, 2022 4:47 pm

Flashlight237 wrote:
Fri Jun 03, 2022 5:06 am
Troll wrote:
Fri Jun 03, 2022 4:00 am
.
I dunno, Feral Beast is currently the biggest regular monster in the game and he can run right over guard rails. I would know; I had an entire herd of those guys chasing me down.
Still, they are slowed down by something, with their size, could easily pass by. Maybe Robby gives The Colossal a better IA

Flashlight237
Posts:2252
Joined:Tue Jul 16, 2019 3:01 am

Re: Slight Expansion to Eliapedia Sidebar/Infobox

Post by Flashlight237 » Fri Jun 03, 2022 10:21 pm

Troll wrote:
Fri Jun 03, 2022 4:47 pm
Flashlight237 wrote:
Fri Jun 03, 2022 5:06 am
Troll wrote:
Fri Jun 03, 2022 4:00 am
.
I dunno, Feral Beast is currently the biggest regular monster in the game and he can run right over guard rails. I would know; I had an entire herd of those guys chasing me down.
Still, they are slowed down by something, with their size, could easily pass by. Maybe Robby gives The Colossal a better IA
I dunno, enemy AI has yet to surpass that of both the Leafling and the Night Stalker.

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cinos
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Re: Slight Expansion to Eliapedia Sidebar/Infobox

Post by cinos » Sat Jun 04, 2022 12:47 am

Flashlight237 wrote:
Fri Jun 03, 2022 10:21 pm
Troll wrote:
Fri Jun 03, 2022 4:47 pm
Flashlight237 wrote:
Fri Jun 03, 2022 5:06 am


I dunno, Feral Beast is currently the biggest regular monster in the game and he can run right over guard rails. I would know; I had an entire herd of those guys chasing me down.
Still, they are slowed down by something, with their size, could easily pass by. Maybe Robby gives The Colossal a better IA
I dunno, enemy AI has yet to surpass that of both the Leafling and the Night Stalker.
Not really, you just haven't been playing much to see how effective scrap bots and ferals are at finding and killing nubs.
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Flashlight237
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Joined:Tue Jul 16, 2019 3:01 am

Re: Slight Expansion to Eliapedia Sidebar/Infobox

Post by Flashlight237 » Sat Jun 04, 2022 12:57 am

cinos wrote:
Sat Jun 04, 2022 12:47 am
Flashlight237 wrote:
Fri Jun 03, 2022 10:21 pm
Troll wrote:
Fri Jun 03, 2022 4:47 pm


Still, they are slowed down by something, with their size, could easily pass by. Maybe Robby gives The Colossal a better IA
I dunno, enemy AI has yet to surpass that of both the Leafling and the Night Stalker.
Not really, you just haven't been playing much to see how effective scrap bots and ferals are at finding and killing nubs.
Leaflings jump if you have the higher ground and even have a jump attack. I'd argue Leaflings would have the AI intelligence edge over every other monster if monster pathfinding was improved. Night Stalkers will go right for food items and eat them if anyone drops one, will pause for a few seconds after attacking to say "Gimme some food; me hungry!," and has a unique attack exclusive to being ridden on. Scrap Bots just shoot once you get within range, and every ranged attacker before and after it can already snipe you.

We're comparing a monster smart enough to actually jump for once and the most complex regular monster in the game to a robot that's yet another standard ranged enemy only with a fast attack rate.

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