more water areas?

Stuff you would like to see in the world of Eliatopia.
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forumMikel
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more water areas?

Post by forumMikel » Thu Apr 14, 2022 5:43 pm

think it would be cool since you barely see a puddle of water nowadays, have water like the grunts yk'

havent seen much water since the hh comeback update
send me money or something i want to buy chips or some fries, idk

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TheWood
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Location:Alion city on the Eliatopia

Re: more water areas?

Post by TheWood » Thu Apr 14, 2022 5:58 pm

Like the flashlight said you go to the bottom like a rock :lol: , but water enemies and areas with lakes or rivers would be a good thing.
Last edited by TheWood on Thu Apr 14, 2022 6:50 pm, edited 1 time in total.

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forumMikel
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Re: more water areas?

Post by forumMikel » Thu Apr 14, 2022 6:42 pm

TheWood wrote:
Thu Apr 14, 2022 5:58 pm
Lke the flashlight said you go to the bottom like a rock :lol: , but water enemies and areas with lakes or rivers would be a good thing.
flashlight also had a suggestion about more water abilities that make players mobile in water
send me money or something i want to buy chips or some fries, idk

Flashlight237
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Re: more water areas?

Post by Flashlight237 » Thu Apr 14, 2022 9:48 pm

forumMikel wrote:
Thu Apr 14, 2022 6:42 pm
TheWood wrote:
Thu Apr 14, 2022 5:58 pm
Lke the flashlight said you go to the bottom like a rock :lol: , but water enemies and areas with lakes or rivers would be a good thing.
flashlight also had a suggestion about more water abilities that make players mobile in water
Yeah. That and I wanted actual water physics, not sinking to the bottom like a rock flailing your arms around like you're drowning. I also suggested water mobs. I already made two: the Red Leaf Dragon (a leafy sea dragon enemy) and the Proteum (a sharklike Tropics enemy; really it's more anatomically appealing than the HH Proteum). I don't care what CV says, the water needs more environment than just being barren holes in the ground!

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forumMikel
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Re: more water areas?

Post by forumMikel » Thu Apr 14, 2022 9:50 pm

Flashlight237 wrote:
Thu Apr 14, 2022 9:48 pm
Yeah. That and I wanted actual water physics, not sinking to the bottom like a rock flailing your arms around like you're drowning. I also suggested water mobs. I already made two: the Red Leaf Dragon (a leafy sea dragon enemy) and the Proteum (a sharklike Tropics enemy; really it's more anatomically appealing than the HH Proteum). I don't care what CV says, the water needs more environment than just being barren holes in the ground!
indeed
send me money or something i want to buy chips or some fries, idk

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Heneral
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Re: more water areas?

Post by Heneral » Fri Apr 15, 2022 1:23 am

Poseidon boss well 🤐
One of the Monarch and Oldest Player in Elia Society.
Since The Game Was Created.

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