Re-make all visial graphic-ingame

Stuff you would like to see in the world of Eliatopia.
Flashlight237
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Re: Re-make all visial graphic-ingame

Post by Flashlight237 » Tue Jun 09, 2020 6:21 pm

Tens wrote:
Tue Jun 09, 2020 5:21 pm
And compating elia to other rpg's is not a point
Actually, comparing a game to other games IS a point; in fact, it's what you're supposed to do if you want credibility in your statements. It's called "using references." If it wasn't, why do reviewers (AVGN and Nitro Rad are pretty good examples) bring other games up all the dang time when reviewing a game? And why does Jakub draw parallels to Runescape at certain times when looking at HH and Eliatopia? If Jakub's allowed to use Runescape as a reference, then I should be allowed to use other games as references, especially when it comes to stuff even the best RPGs are guilty of.
Tens wrote:
Tue Jun 09, 2020 5:21 pm
and yeah the day/night cycle is useless.
Pokemon has a realistic day/night cycle where certain enemies only spawn at night and you don't call that useless.
Minecraft has a more fast-paced day/night cycle (20 minutes per day) where enemies only spawn at night period aside from certain bells and whistles (caverns, raids, the Nether, the list goes on) and you don't call that useless.
Animal Crossing has a realistic day/night cycle that blocks off shops on a greater level than Eliatopia and you don't call that useless. Bear in mind, shop closures are widespread in Animal Crossing (permanent shops like Nook's Cranny close; wandering merchants like Sahara don't) unlike in Eliatopia where the shop closure thing only happens in the only retail store in the game.

Eliatopia combines Pokemon's and Animal Crossing's day/night cycles, giving off a more realistic-feeling day/night cycle even when it still doesn't fully match Jakub's and my combined visions of how a day/night cycle should feel (I've yet to see night-exclusive NPCs and events, and the Hellshag is just a seed in an entire field of nocturnal monsters waiting to be sown).

Imagine being an expansionist wanting to branch out when certain people want to stomp things down before they have a chance to sprout. Oh, and by the way, Easter Eggs are completely useless both mechanically and aesthetically yet developers add them in because they're fun to search for. If game devs had your vision, there would be no such thing as Easter Eggs.

Tens
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Re: Re-make all visial graphic-ingame

Post by Tens » Wed Jun 10, 2020 5:42 am

Flashlight237 wrote:
Tue Jun 09, 2020 6:21 pm
Tens wrote:
Tue Jun 09, 2020 5:21 pm
And compating elia to other rpg's is not a point
Actually, comparing a game to other games IS a point; in fact, it's what you're supposed to do if you want credibility in your statements. It's called "using references." If it wasn't, why do reviewers (AVGN and Nitro Rad are pretty good examples) bring other games up all the dang time when reviewing a game? And why does Jakub draw parallels to Runescape at certain times when looking at HH and Eliatopia? If Jakub's allowed to use Runescape as a reference, then I should be allowed to use other games as references, especially when it comes to stuff even the best RPGs are guilty of.
Tens wrote:
Tue Jun 09, 2020 5:21 pm
and yeah the day/night cycle is useless.
Pokemon has a realistic day/night cycle where certain enemies only spawn at night and you don't call that useless.
Minecraft has a more fast-paced day/night cycle (20 minutes per day) where enemies only spawn at night period aside from certain bells and whistles (caverns, raids, the Nether, the list goes on) and you don't call that useless.
Animal Crossing has a realistic day/night cycle that blocks off shops on a greater level than Eliatopia and you don't call that useless. Bear in mind, shop closures are widespread in Animal Crossing (permanent shops like Nook's Cranny close; wandering merchants like Sahara don't) unlike in Eliatopia where the shop closure thing only happens in the only retail store in the game.

Eliatopia combines Pokemon's and Animal Crossing's day/night cycles, giving off a more realistic-feeling day/night cycle even when it still doesn't fully match Jakub's and my combined visions of how a day/night cycle should feel (I've yet to see night-exclusive NPCs and events, and the Hellshag is just a seed in an entire field of nocturnal monsters waiting to be sown).

Imagine being an expansionist wanting to branch out when certain people want to stomp things down before they have a chance to sprout. Oh, and by the way, Easter Eggs are completely useless both mechanically and aesthetically yet developers add them in because they're fun to search for. If game devs had your vision, there would be no such thing as Easter Eggs.
yikes. comparing elia to other games doesn't make the idea of copy and pasting enemy's anymore creative tho

and elia is a completely different game from animal crossing, pokemon, and others. that comparison literally makes 0 sense lmao. also the day/night cycles arnt based around real-time, it takes like 5 minutes for it to become nighttime so your comparison is irrelevant anyways. and why tf are you comparing animal crossing to elia LMAO

and I don't understand how my ideals remove fun things such as easter eggs. just saying that when a feature literally limits gameplay within a basic grinding game, what is even the point of the feature? it is useless, not fun or a good mechanic. there is a difference between being a fun easter egg and a mechanic (such as day and night) that literally limits what people can and cant grind based on where they live. elia is a simple grind and sell game, it is completely different than Minecraft, pokemon, and whatever else you said.

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troopas
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Re: Re-make all visial graphic-ingame

Post by troopas » Wed Jun 10, 2020 6:06 am

I must say I believe you're not getting the full picture. Other games literally have a built in DAY AND NIGHT CYCLE i.e pokemon and animal cross like FLASHLIGHT SAID. You can't just say you can't compare and mmos to each other because that's stupid. You're bashing something that doesn't that many features yet for no reason. "oh but it limits gameplay" So? Just wake up or play during the time you're supposed to. Easter eggs are very cool. I suppose you also have a problem with SHINY POKEMON since they're just copy and pasted with different colors? And if you DO like them you're being hypocritical because you just said you don't like copy and paste ideas.

Nobody cares if it's "realistic" and changes to night time or to daytime in 5 minutes. It honestly feels like you're pulling stuff out of your butt just to bash this new day time night time feature which hasn't had time to grow just like flashlight literally said.

Just drop it and play the game when you have the chance to get to features that "are limited"
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Flashlight237
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Re: Re-make all visial graphic-ingame

Post by Flashlight237 » Wed Jun 10, 2020 7:51 am

troopas wrote:
Wed Jun 10, 2020 6:06 am
I must say I believe you're not getting the full picture. Other games literally have a built in DAY AND NIGHT CYCLE i.e pokemon (RPG) and animal cross (has minor RPG elements like tasks and in-game shops) like FLASHLIGHT SAID. You can't just say you can't compare other game genres and mmos to each other because that's stupid. You're bashing something that doesn't have that many features yet for no reason. "oh but it limits gameplay" So? Just wake up or play during the time you're supposed to. Easter eggs are very cool. I suppose you also have a problem with SHINY POKEMON since they're just copy and pasted with different colors? And if you DO like them you're being hypocritical because you just said you don't like copy and paste ideas.

Nobody cares if it's "realistic" and changes to night time or to daytime in 5 minutes. It honestly feels like you're pulling stuff out of your butt just to bash this new day time night time feature which hasn't had time to grow just like flashlight literally said.

Just drop it and play the game when you have the chance to get to features that "are limited"
Nobody tell Tens that Eliatopia borrows elements and mechanics from the platformer genre.

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troopas
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Re: Re-make all visial graphic-ingame

Post by troopas » Wed Jun 10, 2020 6:38 pm

Flashlight237 wrote:
Wed Jun 10, 2020 7:51 am
troopas wrote:
Wed Jun 10, 2020 6:06 am
I must say I believe you're not getting the full picture. Other games literally have a built in DAY AND NIGHT CYCLE i.e pokemon (RPG) and animal cross (has minor RPG elements like tasks and in-game shops) like FLASHLIGHT SAID. You can't just say you can't compare other game genres and mmos to each other because that's stupid. You're bashing something that doesn't have that many features yet for no reason. "oh but it limits gameplay" So? Just wake up or play during the time you're supposed to. Easter eggs are very cool. I suppose you also have a problem with SHINY POKEMON since they're just copy and pasted with different colors? And if you DO like them you're being hypocritical because you just said you don't like copy and paste ideas.

Nobody cares if it's "realistic" and changes to night time or to daytime in 5 minutes. It honestly feels like you're pulling stuff out of your butt just to bash this new day time night time feature which hasn't had time to grow just like flashlight literally said.

Just drop it and play the game when you have the chance to get to features that "are limited"
Nobody tell Tens that Eliatopia borrows elements and mechanics from the platformer genre.
If you even MENTION another game he will go to your house and break your kneecaps
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Tens
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Re: Re-make all visial graphic-ingame

Post by Tens » Wed Jun 10, 2020 6:42 pm

troopas wrote:
Wed Jun 10, 2020 6:06 am
I must say I believe you're not getting the full picture. Other games literally have a built in DAY AND NIGHT CYCLE i.e pokemon and animal cross like FLASHLIGHT SAID. You can't just say you can't compare and mmos to each other because that's stupid. You're bashing something that doesn't that many features yet for no reason. "oh but it limits gameplay" So? Just wake up or play during the time you're supposed to. Easter eggs are very cool. I suppose you also have a problem with SHINY POKEMON since they're just copy and pasted with different colors? And if you DO like them you're being hypocritical because you just said you don't like copy and paste ideas.

Nobody cares if it's "realistic" and changes to night time or to daytime in 5 minutes. It honestly feels like you're pulling stuff out of your butt just to bash this new day time night time feature which hasn't had time to grow just like flashlight literally said.

Just drop it and play the game when you have the chance to get to features that "are limited"
I was saying the other games have a decent cycle because they change to day/night within a few minutes, while in elia you literally need to play on certain parts on the day. so yeah, unlike those other games, some people don't get a chance to grind certain enemies just because of where they live. I was saying the comparison is void because the day and night cycle in elia is based around real time, so the comparison between elia and games like Minecraft is void. the day/night cycles between these games is completely different time-wise.

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troopas
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Re: Re-make all visial graphic-ingame

Post by troopas » Wed Jun 10, 2020 6:53 pm

Tens wrote:
Wed Jun 10, 2020 6:42 pm
troopas wrote:
Wed Jun 10, 2020 6:06 am
I must say I believe you're not getting the full picture. Other games literally have a built in DAY AND NIGHT CYCLE i.e pokemon and animal cross like FLASHLIGHT SAID. You can't just say you can't compare and mmos to each other because that's stupid. You're bashing something that doesn't that many features yet for no reason. "oh but it limits gameplay" So? Just wake up or play during the time you're supposed to. Easter eggs are very cool. I suppose you also have a problem with SHINY POKEMON since they're just copy and pasted with different colors? And if you DO like them you're being hypocritical because you just said you don't like copy and paste ideas.

Nobody cares if it's "realistic" and changes to night time or to daytime in 5 minutes. It honestly feels like you're pulling stuff out of your butt just to bash this new day time night time feature which hasn't had time to grow just like flashlight literally said.

Just drop it and play the game when you have the chance to get to features that "are limited"
I was saying the other games have a decent cycle because they change to day/night within a few minutes, while in elia you literally need to play on certain parts on the day. so yeah, unlike those other games, some people don't get a chance to grind certain enemies just because of where they live. I was saying the comparison is void because the day and night cycle in elia is based around real time, so the comparison between elia and games like Minecraft is void. the day/night cycles between these games is completely different time-wise.
That doesn't excuse games like pokemon since those are also based on your real life time so I still don't see the problem
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Flashlight237
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Re: Re-make all visial graphic-ingame

Post by Flashlight237 » Wed Jun 10, 2020 11:00 pm

troopas wrote:
Wed Jun 10, 2020 6:53 pm
That doesn't excuse games like pokemon since those are also based on your real life time so I still don't see the problem
Again, especially considering day/night spawns in Eliatopia and Pokemon worked in a very similar way in which a vast majority of monsters can be encountered 24 hours a day with only one or two monsters spawning exclusively on either day or night. Only difference is Eliatopia has literally only one monster that spawns exclusively at a certain time period thus not having a fully-realized rotation system, and that's the Hellshags at night. And I'm not including cheats since those are often frowned upon.

ghoo
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Re: Re-make all visial graphic-ingame

Post by ghoo » Thu Jun 11, 2020 1:13 am

Time could be sped up, wonder if that is later with rest cycle.
Opposed to tampering with design.

Tens
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Re: Re-make all visial graphic-ingame

Post by Tens » Thu Jun 11, 2020 3:58 am

Flashlight237 wrote:
Wed Jun 10, 2020 11:00 pm
troopas wrote:
Wed Jun 10, 2020 6:53 pm
That doesn't excuse games like pokemon since those are also based on your real life time so I still don't see the problem
Again, especially considering day/night spawns in Eliatopia and Pokemon worked in a very similar way in which a vast majority of monsters can be encountered 24 hours a day with only one or two monsters spawning exclusively on either day or night. Only difference is Eliatopia has literally only one monster that spawns exclusively at a certain time period thus not having a fully-realized rotation system, and that's the Hellshags at night. And I'm not including cheats since those are often frowned upon.
ye thats true. its only hellshags now but like ghoo said, it would be better if the time was sped up kind of like minecraft ig. I feel like once more mobs are introduced, they will be based around the day/night cycle, so having a day/night cycle with around 10 minutes per cycle would help alot opposed to the current system (everyone would get the same opportunity to grind the same mobs since the day/night cycles are short).

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