New Options Menu Settings
Re: New Options Menu Settings
Since Robby is taking a look at suggestions I hope he finally adds things on this thread
Re: New Options Menu Settings
Thanks for the post. I do have some questions on a few things.
1. Is there a particular reason you want to disable rune effects? I added them in hopes that players will enjoy seeing them and making their gear cooler. So hearing players want to disable them is sad to hear and counter productive to why I added them. =[
2. Somewhat same can be said for the dead monster bodies. I added them in so that it would make killing enemies more fun and satisfying. Is there a particular reason you want to disable them?
I'll look into implementing the right click options.
1. Is there a particular reason you want to disable rune effects? I added them in hopes that players will enjoy seeing them and making their gear cooler. So hearing players want to disable them is sad to hear and counter productive to why I added them. =[
2. Somewhat same can be said for the dead monster bodies. I added them in so that it would make killing enemies more fun and satisfying. Is there a particular reason you want to disable them?
I'll look into implementing the right click options.
Re: New Options Menu Settings
1. For some people it gets laggyRobby wrote: ↑Tue Nov 23, 2021 4:14 pmThanks for the post. I do have some questions on a few things.
1. Is there a particular reason you want to disable rune effects? I added them in hopes that players will enjoy seeing them and making their gear cooler. So hearing players want to disable them is sad to hear and counter productive to why I added them. =[
2. Somewhat same can be said for the dead monster bodies. I added them in so that it would make killing enemies more fun and satisfying. Is there a particular reason you want to disable them?
I'll look into implementing the right click options.
2. Dead bodies can hide the loot and coins(like when a looter comes and y’a don’t know where are the coins and loot)

Re: New Options Menu Settings
Strong lag is noticeable only in the 63 area, the effects of runes can lag if you look at the guild with 35 who have almost a full rune equipment.JoMan2 wrote: ↑Tue Nov 23, 2021 4:31 pm1. For some people it gets laggyRobby wrote: ↑Tue Nov 23, 2021 4:14 pmThanks for the post. I do have some questions on a few things.
1. Is there a particular reason you want to disable rune effects? I added them in hopes that players will enjoy seeing them and making their gear cooler. So hearing players want to disable them is sad to hear and counter productive to why I added them. =[
2. Somewhat same can be said for the dead monster bodies. I added them in so that it would make killing enemies more fun and satisfying. Is there a particular reason you want to disable them?
I'll look into implementing the right click options.
2. Dead bodies can hide the loot and coins(like when a looter comes and y’a don’t know where are the coins and loot)
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Re: New Options Menu Settings
Why not make them toggleable so you and the players can both have what you want?Robby wrote: ↑Tue Nov 23, 2021 4:14 pmThanks for the post. I do have some questions on a few things.
1. Is there a particular reason you want to disable rune effects? I added them in hopes that players will enjoy seeing them and making their gear cooler. So hearing players want to disable them is sad to hear and counter productive to why I added them. =[
2. Somewhat same can be said for the dead monster bodies. I added them in so that it would make killing enemies more fun and satisfying. Is there a particular reason you want to disable them?
I'll look into implementing the right click options.
Re: New Options Menu Settings
Robby wrote: ↑Tue Nov 23, 2021 4:14 pmThanks for the post. I do have some questions on a few things.
1. Is there a particular reason you want to disable rune effects? I added them in hopes that players will enjoy seeing them and making their gear cooler. So hearing players want to disable them is sad to hear and counter productive to why I added them. =[
2. Somewhat same can be said for the dead monster bodies. I added them in so that it would make killing enemies more fun and satisfying. Is there a particular reason you want to disable them?
I'll look into implementing the right click options.
1. The main thing is it can block my character and how it looks because of the rune effects. I dont think downscaling would fix this issue. Another reason which would probably only make >1% care but I do is I like seeing the red glow of hitting anemy but poison rune makes it green which I could not tell you for the life of me brothers me greatly not being able to see the red glow because of the fire and green tint
. Anyway I can see what you mean about wanting players to be happy over the accomplishment and can understand that but but there's also a very small minority like me who get bothered by it. (Also I cant just not rune my things it IS apart of the meta)
2.the main issue with the body parts is they block loot and coins and have hit boxes which means they cant be hit through with bullets or arrows. This is annoying as an archer trying to kill an enemy but cant because of the segments. If you'd rather keep this feature then I propose removing the dead body hit boxes and the parts quickly transform transparent and shrink in 1-2 seconds. This will mean you still get the slight realism and it wont bother people seeing the enemy block loot.
Also 1 last suggestion is item drop cooldown to prevent even more looter stealers as that's kind of a big issue grinding robot crab things.
Re: New Options Menu Settings
Right clicking player's (and other interactions) will now be the default as of later today. 
