Stuff you would like to see in the world of Eliatopia.
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GameWarbler
- Posts:29
- Joined:Thu Dec 17, 2020 11:57 pm
Near Death Crush&Lifeless Crush
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by GameWarbler » Wed Mar 31, 2021 1:25 pm
These skills are almost useless for warriors. Now with auto mp and hp regen you can't stay at low hp if you upgrade the auto regen. On the other hand, if you don't upgrade regen than you can't use any other skill like power smash and rage.
I personally think that these skills should go to the dump. What are your thoughts on Near Death Crush Lifeless Crush

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Artemis
- Posts:321
- Joined:Thu Jul 18, 2019 4:54 am
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by Artemis » Wed Mar 31, 2021 6:59 pm
I think it's best to just scrap these 2 skills at this point. In my opinion, I didn't think they were all that great to begin with :c
Goddess of the hunt
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troopas
- Posts:3886
- Joined:Wed Jul 24, 2019 7:17 pm
- Location:Hypixel
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by troopas » Wed Mar 31, 2021 7:52 pm
It's not impossible to just not use skills that don't add anything.
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GeraltOfRivia
- Posts:754
- Joined:Thu Dec 26, 2019 6:01 pm
- Location:Poland
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by GeraltOfRivia » Wed Mar 31, 2021 8:10 pm
troopas wrote: ↑Wed Mar 31, 2021 7:52 pm
It's not impossible to just not use skills that don't add anything.
Every skill is supposed to be used( being able to use it) from time to time, but now with regen it is simply impossible to use it.
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Flashlight237
- Posts:2252
- Joined:Tue Jul 16, 2019 3:01 am
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by Flashlight237 » Wed Mar 31, 2021 8:27 pm
Why would you wanna encourage bad gameplay? You're not supposed to stay at low HP at all; you're supposed to heal yourself when something's trying to kill you.
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Robby
- Site Admin
- Posts:4167
- Joined:Mon Jul 08, 2019 2:59 pm
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by Robby » Wed Mar 31, 2021 8:31 pm
Thanks for bringing this up. This is a good point. I'll go ahead and increase the health required for the skills to be activated to a higher amount so they can be used more often. The following changes will be in the next update:
"Blind hit" skill is now activated when below 50% health instead of 25%.
"Near death crush" skill is now activated when below 25% health instead of 10%.
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Flashlight237
- Posts:2252
- Joined:Tue Jul 16, 2019 3:01 am
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by Flashlight237 » Wed Mar 31, 2021 8:48 pm
Robby wrote: ↑Wed Mar 31, 2021 8:31 pm
Thanks for bringing this up. This is a good point. I'll go ahead and increase the health required for the skills to be activated to a higher amount so they can be used more often. The following changes will be in the next update:
"Blind hit" skill is now activated when below 50% health instead of 25%.
"Near death crush" skill is now activated when below 25% health instead of 10%.
Blind hit?
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Swagybob
- Posts:625
- Joined:Sun Feb 02, 2020 1:57 am
- Location:Saturn
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by Swagybob » Wed Mar 31, 2021 9:25 pm
Flashlight237 wrote: ↑Wed Mar 31, 2021 8:48 pm
Robby wrote: ↑Wed Mar 31, 2021 8:31 pm
Thanks for bringing this up. This is a good point. I'll go ahead and increase the health required for the skills to be activated to a higher amount so they can be used more often. The following changes will be in the next update:
"Blind hit" skill is now activated when below 50% health instead of 25%.
"Near death crush" skill is now activated when below 25% health instead of 10%.
Blind hit?
I think he means lifeless crush