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MasterSwan
Posts:191
Joined:Thu Jun 30, 2022 11:19 pm
Server time: 8:44 PM Forum | Leaderboards | Economy Data Follow our Facebook page to keep up to date as updates and c

Post by MasterSwan » Mon Jul 18, 2022 8:45 pm

Server time: 8:44 PM


Forum | Leaderboards | Economy Data
Follow our Facebook page to keep up to date as updates and changes are made to the game! Eliatopia Facebook Page
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DEV LOGS
1.0.0 - June 30, 2022
Fixed bug where on rare occassions, if you changed an area right as an enemy was spawned, the enemy would be unkillable in the new area.
1 new item.
Titanium bot now has a unique death sound instead of playing the tesla coil's death sound.
Fixed bug where changing your guild XP setting would also effect other players in the area.
Added 3 second anti-spam period between sending messages in the main chat.
Colorization shops are now open 24/7.
Fixed bug where forcefield boosting effect would not go away if you started riding an enemy while inside someone elses forcefield.
Fixed bug with your own snakes able to hurt you in PvP if you are not in a guild.
"Poison zone" damage per level has been lowered from 30% to 20%.
Attempted to fix bug where poison zone boost damage would still be done even after a poison zone was removed. (may need further testing to verify fix.)
Fixed bug where if you were attacked and knocked down right before riding an enemy, your player would appear laying while riding.
Fixed bug where audio and visual effect was not being created whenever an attack was reflected when using a shield.
Fixed small visual bug where the player's beard was still visible during the invisible part of the ninja slash animation.
Fixed bug where the mage basic attack was not causing electric chain damage.
Fixed small bug where you could revive after being killed by adding a skill point into health.
Refactored some of the logic for the KOTH timers to prevent the player timers getting out of sync.
Fixed exploit where a player could equip two one handed weapons even though they only had one of them owned.
Fixed small visual bug where colorized armor, legs, or shoes would not change color in the UI when toggling between two colorized items.
Fixed visual bug where the increase/decrease UI text when viewing a hardened shield would not properly reflect the shield's hardening stage.
Fixed bug where billboard images would often not load for the area you first log into.
Attempted to make a patch for trade scamming. Will need further testing though.
The guild hall is now open for 3 more hours a day.
The payvault character menu customizer now includes the color black.
Coin drops greater than 2500 now show a gold bar, and greater than 20000 will show a money bag.
Upgraded to a slightly more powerful server to help reduce lag delay that can occur during times where higher amounts of players are online.
Increased poison resistance on a few robot type enemies.
1 new enemy.
2 new bosses.
5 new helmets.
5 new armor.
5 new leg armor.
5 new boots.
5 new accessories.
9 new weapons.
6 new areas.
1 new payvault item added.
1 new cutscene.
Name tags below players have been added and can be enabled in the options menu.
"Magic breathe" skill can now be upgraded to stage 5 instead of 4.
2 new skills.
Added donation drone schedule sign to Shroom Borough.
New chapter added to Eliapedia.
Pine tree, dead pine tree, and spiked vines will no longer animate when playing below "medium" quality.
Added a few more anti-hacking measures.
0.9.0 - May 20, 2022
Fixed issue with whip electric tip hits doing the damage of a non-tip hit.
Fixed bug where you could not complete the "look like a banana" or "look like a baseball player" mission if the equipment you had on was upgraded.
Lower level requirement by a little for most guns.
Fixed bug where "bouncing rain" skill was doing having its damage multiplied.
Damageable environmental object will not take into account the whip tip damage multiplier.
Fixed bug where you could trade an equipped weapon by using the payvault cosmetic menu.
1 new item.
2 new NPCs.
1 new cutscene.
Added a check so drums can no longer be played near the exit of an area.
5 new areas.
1 new enemy.
1 new payvault item. Portal booth. Allows you to teleport between towns and such.
Increased KOTH coin reduction intervals from every 2 seconds to 3 seconds.
Fixed small bug where the gate to the garbage dump could be raised past its intended point if you kept talking to the NPC in quick succession.
3 new skills.
Coins drops worth more than 300 now shows up as bills to denote that they are worth more.
New chapter in Eliapedia.
0.8.1 - May 2, 2022
Removed rune visual effects from arrows and bullets because they were impacting performance too much.
Lowered forcefield, rage, and footsteps sound effect volume.
You will automatically get taken out of the KOTH arena if you click outside of the game in the web version.
Item storage has been increased to 36 item slots and had it's price in the Payvault increased from 90 to 150 emeralds.
Guild contribution points have been added.
Fixed issue with shrapnel explosion able to push objects way to much, resulting in possibly pushing players off the map.
Guild group chat alerts have been added.
Guild permissions system added.
Fame ranking now takes into account your guild permission level and your guild contribution points.
Increased feral beast spawn points again, just a tad bit.
Known Issues/To-Do List
Story does not progress to the Ancient Town yet.
0.8.0 - April 20, 2022
Fixed issue where you could infinitely jump if "transparency" behind object effects was on and you dropped items and jumped at the same time.
Fixed bug with gunman flares doing damage for secondary weapon instead of primary weapon.
Fixed issue with character ranks not showing up in character menu. Bug was introducted in some previous update.
A skill can now be downgraded even if a parent skill has been upgraded, as long as the skill is above level 1.
15 new NPCs.
Increased the amount of XP bosses give.
Guild XP sharing has been added.
1 new payvualt item.
Items that have already been colorized can now be re-colorized.
Items and crafting materials that you do not have enough of will have their text in dark red to denote you cannot afford them in the shop menu.
Increased spawn rate of enemies a slight bit in areas #88 and #89.
3 new items.
Fixed two areas incorrectly marked #87 on map.
Fixed bug with "lava smash" skill not catching enemies on fire.
1 new boss enemy.
3 new areas.
New entry in the Eliapedia's story section.
2 new cutscene. You must travel from area #68 to #69 for one and from #86 to #87 for the other.
Fixed bug where your player would not face the correct direction after watching a cutscene.
Removed the mustache from the "ringleader hat" and added it as a new beard style.
Buffed magic breathe skill damage.
"Poison Zone" skill can now be upgraded to stage 4. "Pure rage" to stage 4. "Coin thief" to stage 5. "Magic breathe" to stage 4. "Sonic boom" to stage 5.
3 new skills (2 gunman and 1 whipmaster).
Fixed a miscalculation in the rage damage multiplier.
"Tornado" and "air bursts" skills now do weapon upgrade damage.
Increased" Tornado" skill duration from 12 seconds to 15 seconds.
The "Tornado" skill's animation now plays 29% faster.
Fixed grammatical error in rate of fire value for "Tornado skill".
Fixed overflowing text issue in main chat where players would spam long characters causing the chat scrolling to get screwed up.
Fixed mistake where KOTH win time was incorrectly set to 1 minute instead of 10 minutes.
1 new rank and HOF statue: KOTH wins.
Reduced lag caused by the hit effect created by poison and electric weapons.
Known Issues/To-Do List
Story does not progress to the Ancient Town yet.
Find me in a tree in Allion forest

MasterSwan
Posts:191
Joined:Thu Jun 30, 2022 11:19 pm

Re: Server time: 8:44 PM Forum | Leaderboards | Economy Data Follow our Facebook page to keep up to date as updates an

Post by MasterSwan » Mon Jul 18, 2022 8:45 pm

Starrr Warrrs DUH DUH DUUUUH
Find me in a tree in Allion forest

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