Re-Implementing Micro Droid

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Flashlight237
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Re-Implementing Micro Droid

Post by Flashlight237 » Wed Jul 20, 2022 8:01 pm

I recently thought up a way to handle the Micro-Droid in a way that allows them to be implemented again.

First off, Mikel's idea for the Micro Droid was them swarming players. Let's do that.

As for their stats, here's what I recommend:

HP: 12
Defense: 360 (I personally wouldn't imagine a monster that small being that durable regardless of the material it's made of.
Power: 225
Poison Resistance: 64 (The most poison damage you'd expect anything to deal is 63, so this works)
EXP/Gold: 177 (Calculated)

As for their drop list? Well...

Drop List:

Green Soda: $247; 10%; 24.7
Pizza: $472; 5%; 23.6
Ironclad Boots: $7441; 1%; 74.41
Ironclad Hood Helmet: $58035; 0.25%; 145.0875
Ironclad Cloak: $58035; 0.25%; 145.0875
Ironclad Pants: $58035; 0.25%; 145.0875
Back Steel Guard: $81358; 0.1%; 81.358
Mini Rayon Gun: $348414; 0.05%; 174.207
Stage 3 Poison Rune: $3; ??? (It fits because of the radiation in the area)
Stage 4 Hardening Stone: $4; ???
Stage 5 Hardening Stone: $5; ???
Stage 4 Electric Rune: $4; ???

Total Loot Value: 1035.8375

Yeah, that works.
Last edited by Flashlight237 on Thu Jul 21, 2022 7:19 am, edited 1 time in total.

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cinos
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Re: Re-Implementing Micro Droid

Post by cinos » Wed Jul 20, 2022 8:15 pm

Lmao, don't you think it's still extremely weak regardless? 12 damage on these things would be extremely easy via rage, poison zone, sharp hoard, anything that multiplies really. There is a reason we never got swarms of enemies again, they are highly abusable, even droids needed to get major buffs to stop the sequence breaking..

am VERY curious for any assets you have relating to it though, scrapped content deserves to get added on the wiki regardless.
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TheWood
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Re: Re-Implementing Micro Droid

Post by TheWood » Wed Jul 20, 2022 8:31 pm

Don't forget about poison zone, even p3 can deal 38 poison damage, and kill it in 6 hits.

Flashlight237
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Re: Re-Implementing Micro Droid

Post by Flashlight237 » Wed Jul 20, 2022 8:36 pm

cinos wrote:
Wed Jul 20, 2022 8:15 pm
Lmao, don't you think it's still extremely weak regardless? 12 damage on these things would be extremely easy via rage, poison zone, sharp hoard, anything that multiplies really. There is a reason we never got swarms of enemies again, they are highly abusable, even droids needed to get major buffs to stop the sequence breaking..

am VERY curious for any assets you have relating to it though, scrapped content deserves to get added on the wiki regardless.
Uh, how much does P5 Poison Zone do? Asking because trying to make these guys outright poison-immune is key here.

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cinos
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Re: Re-Implementing Micro Droid

Post by cinos » Wed Jul 20, 2022 11:26 pm

Flashlight237 wrote:
Wed Jul 20, 2022 8:36 pm
cinos wrote:
Wed Jul 20, 2022 8:15 pm
Lmao, don't you think it's still extremely weak regardless? 12 damage on these things would be extremely easy via rage, poison zone, sharp hoard, anything that multiplies really. There is a reason we never got swarms of enemies again, they are highly abusable, even droids needed to get major buffs to stop the sequence breaking..

am VERY curious for any assets you have relating to it though, scrapped content deserves to get added on the wiki regardless.
Uh, how much does P5 Poison Zone do? Asking because trying to make these guys outright poison-immune is key here.
60....lmao

really all you're doing is make it a worse monster for gunmen without money power
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TheWood
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Re: Re-Implementing Micro Droid

Post by TheWood » Thu Jul 21, 2022 9:36 am

cinos wrote:
Wed Jul 20, 2022 11:26 pm
Flashlight237 wrote:
Wed Jul 20, 2022 8:36 pm
cinos wrote:
Wed Jul 20, 2022 8:15 pm
Lmao, don't you think it's still extremely weak regardless? 12 damage on these things would be extremely easy via rage, poison zone, sharp hoard, anything that multiplies really. There is a reason we never got swarms of enemies again, they are highly abusable, even droids needed to get major buffs to stop the sequence breaking..

am VERY curious for any assets you have relating to it though, scrapped content deserves to get added on the wiki regardless.
Uh, how much does P5 Poison Zone do? Asking because trying to make these guys outright poison-immune is key here.
60....lmao

really all you're doing is make it a worse monster for gunmen without money power
no, it's 63

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cinos
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Re: Re-Implementing Micro Droid

Post by cinos » Thu Jul 21, 2022 10:24 am

TheWood wrote:
Thu Jul 21, 2022 9:36 am
cinos wrote:
Wed Jul 20, 2022 11:26 pm
Flashlight237 wrote:
Wed Jul 20, 2022 8:36 pm


Uh, how much does P5 Poison Zone do? Asking because trying to make these guys outright poison-immune is key here.
60....lmao

really all you're doing is make it a worse monster for gunmen without money power
no, it's 63
oops
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Jinnzakk
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Re: Re-Implementing Micro Droid

Post by Jinnzakk » Thu Jul 21, 2022 11:03 am

TheWood wrote:
Wed Jul 20, 2022 8:31 pm
Don't forget about poison zone, even p3 can deal 38 poison damage, and kill it in 6 hits.
op
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Pro_xGamer
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Re: Re-Implementing Micro Droid

Post by Pro_xGamer » Thu Jul 21, 2022 12:15 pm

Seems very nice!
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Stormzy
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Re: Re-Implementing Micro Droid

Post by Stormzy » Thu Jul 21, 2022 12:35 pm

i like the idea of having the Micro Droids in the game. and i feel like its in a pre decent place to put it cus we dont rly need anymore like high tier enemies. but yeah

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