Make moving gunner use MP
Posted: Sat Jul 02, 2022 3:46 pm
So, this is something that's going to be pretty unpopular for cowboys, but that doesn't mean it's not fair.
Heres the problem, every class uses a lot of mp to grind, except for cowboy. This has kinda been an issue for a while, but there really wasn't a good solution. Basically cowboys only need like 100 mp, where as every other class needs 300-400 mp to play efficiently. This may not seem like a big difference, but 200 mp = 40 points, which is 10 levels. At a high level, that is 10's of millions of xp. The reason I say this is not fair is because cowboy still HAS a lot of skills that allow them to do insane damage and basically be the best grinding class (money power and coinshot being the main 2), but these skills take no mp, instead just require the player carry some money on them. Coinshot previously used mp, but it was a useless skill, so I don't want that to happen again, which is why I suggest moving gunner use MP.
The other point here is that moving gunner is actually an EXTREMELY useful skill. It is pretty much the only skill that allows a player to move while attacking, which provides a HUGE advantage in a lot of situations. In addition, it allows the player to perform an advanced movement, just like running does, and that costs 1mp per second, I don't see why being able to move while attacking shouldn't cost MP as well?
I am suggesting the first level of moving gunner cost 3MP per second, and the 2nd level costing 5MP per second. I think this is plenty fair and would finally help balance this little problem.
Heres the problem, every class uses a lot of mp to grind, except for cowboy. This has kinda been an issue for a while, but there really wasn't a good solution. Basically cowboys only need like 100 mp, where as every other class needs 300-400 mp to play efficiently. This may not seem like a big difference, but 200 mp = 40 points, which is 10 levels. At a high level, that is 10's of millions of xp. The reason I say this is not fair is because cowboy still HAS a lot of skills that allow them to do insane damage and basically be the best grinding class (money power and coinshot being the main 2), but these skills take no mp, instead just require the player carry some money on them. Coinshot previously used mp, but it was a useless skill, so I don't want that to happen again, which is why I suggest moving gunner use MP.
The other point here is that moving gunner is actually an EXTREMELY useful skill. It is pretty much the only skill that allows a player to move while attacking, which provides a HUGE advantage in a lot of situations. In addition, it allows the player to perform an advanced movement, just like running does, and that costs 1mp per second, I don't see why being able to move while attacking shouldn't cost MP as well?
I am suggesting the first level of moving gunner cost 3MP per second, and the 2nd level costing 5MP per second. I think this is plenty fair and would finally help balance this little problem.