increase the drop rate of EVERYTHING

Stuff you would like to see in the world of Eliatopia.
User avatar
forumMikel
Posts:1125
Joined:Mon Aug 09, 2021 11:39 pm
increase the drop rate of EVERYTHING

Post by forumMikel » Sun Jun 19, 2022 9:46 pm

think ive said it multiple times before that progressing in this game is helIa slow unless you drop like 10+h a day on it daily, and other players cripple progress further more because of 'spots', areas are also too small to share with other players. something needs to be done

this is supposed to be a grinding game, but its just slowly becoming a trading game because of how some things take whole weeks just to get a single piece of :/
send me money or something i want to buy chips or some fries, idk

User avatar
JoMan2
Posts:1828
Joined:Sun Aug 01, 2021 9:06 pm
Location:From my mama’s belly

Re: increase the drop rate of EVERYTHING

Post by JoMan2 » Sun Jun 19, 2022 10:02 pm

fr u can buy exp now
Image

Rusher
Posts:8
Joined:Fri Jun 11, 2021 8:46 pm

Re: increase the drop rate of EVERYTHING

Post by Rusher » Sun Jun 19, 2022 11:07 pm

you Say "trading game", instead of "pay to win", so people doesn't get mad?

User avatar
forumMikel
Posts:1125
Joined:Mon Aug 09, 2021 11:39 pm

Re: increase the drop rate of EVERYTHING

Post by forumMikel » Sun Jun 19, 2022 11:32 pm

Rusher wrote:
Sun Jun 19, 2022 11:07 pm
you Say "trading game", instead of "pay to win", so people doesn't get mad?
could be both, im not trying to avoid anything here.
send me money or something i want to buy chips or some fries, idk

Flashlight237
Posts:2251
Joined:Tue Jul 16, 2019 3:01 am

Re: increase the drop rate of EVERYTHING

Post by Flashlight237 » Sun Jun 19, 2022 11:44 pm

I'm generally fine with the drop rates from mobs Grunt and below (obviously excluding the ice mobs); no need to handle those. However, I can support another drop rate boost for anything after Grunts, especially mobs from Dome Shroom onwards.

User avatar
forumMikel
Posts:1125
Joined:Mon Aug 09, 2021 11:39 pm

Re: increase the drop rate of EVERYTHING

Post by forumMikel » Mon Jun 20, 2022 1:28 am

Flashlight237 wrote:
Sun Jun 19, 2022 11:44 pm
I'm generally fine with the drop rates from mobs Grunt and below (obviously excluding the ice mobs); no need to handle those. However, I can support another drop rate boost for anything after Grunts, especially mobs from Dome Shroom onwards.
gruntts and stags for their drop rates is absolutely astounding, they provide so much loot and coins for their league, anything after just turned to shyt
send me money or something i want to buy chips or some fries, idk

User avatar
TheWood
Posts:1933
Joined:Mon Jun 21, 2021 7:10 am
Location:Alion city on the Eliatopia

Re: increase the drop rate of EVERYTHING

Post by TheWood » Mon Jun 20, 2022 5:27 am

Support, for monsters after grunt.

Zeltonn
Posts:1612
Joined:Sat Sep 11, 2021 4:55 pm
Location:Location:

Re: increase the drop rate of EVERYTHING

Post by Zeltonn » Mon Jun 20, 2022 10:41 am

boooo, no
Rip TechnoBlade

User avatar
TheWood
Posts:1933
Joined:Mon Jun 21, 2021 7:10 am
Location:Alion city on the Eliatopia

Re: increase the drop rate of EVERYTHING

Post by TheWood » Mon Jun 20, 2022 2:01 pm

Zeltonn wrote:
Mon Jun 20, 2022 10:41 am
boooo, no
why no?

Stormzy
Posts:663
Joined:Sun Mar 28, 2021 4:06 pm

Re: increase the drop rate of EVERYTHING

Post by Stormzy » Mon Jun 20, 2022 4:42 pm

ik i already said something, but this really needs to be a thing. runes and everything are so scarce and makes grinding tough sometimes

Post Reply