Gear, Monsters, and Ambient Objects

Stuff you would like to see in the world of Eliatopia.
Flashlight237
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Gear, Monsters, and Ambient Objects

Post by Flashlight237 » Tue May 26, 2020 7:46 am

Okay, so here's another round of content. For this one, I'll start with the ambient objects. Why not?

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First up, we have sliding glass doors from shopping centers. Brip's store looked bare (and seriously, why COULD we climb on top of Brip's?), so might as well add a little spice to it.

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Next up, benches just look like tables. To handle that, I made actual benches. Mind the gap; I've forgotten about that.

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Returning to potted plants, I've created more: blue strawberries, tulips, and roses. I also had aloe vera in mind, but I didn't get to drawing it. Come to think of it, just like milk for poison damage, I think aloe vera should allow players to resist fire damage for a short amount of time. Where are the dangcacti at, anyhow?

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Still unused are the fire extinguisher and pesticide ambient items. Yep.

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Last in the lineup of ambient items is a pecan tree. Yep.

Next up, we got two monsters. First up is a Steelmane Lion, inspired by the Nemean lion from the Twelve Labors of Heracles:

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The Steelmane's mane is, well, steel, so of course it would be gray. As for its fur, it would be completely white. Yeah, haven't had any white monsters yet, have you?

Next up is a personal favorite making a comeback: Night Stalkers!:

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Here are its parts:
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Yep! Night Stalkers. The Night Stalker would be an addition to the nocturnal monster list because having night mode just be a QoL thing is boring. Speaking of nocturnals, goshdangit, Robby! I made like half a dozen of those things!: https://eliatopia.com/forum/viewtopic.p ... rnal#p1913

That aside, here's a provisional drop list for those things.:

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Speaking of monsters, why don't you check out Cyro's cloud monster? We could use some flying mobs: https://eliatopia.com/forum/viewtopic.php?f=5&t=831

Last up, we got equips for days. First up is the most important one: Ozze Horror-Exclusive Drops

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For real, I had the concept as a trophy drop as shown in this thread: https://eliatopia.com/forum/viewtopic.p ... ophy#p1795

That and a trophy room similar to Anti-Idle's Museum feature: https://eliatopia.com/forum/viewtopic.p ... idle#p1165

With Gator Rex being a planned addition, you would think the concept would have some more priority.

After that, there are some serious gaps still needing to be filled. For shields, its between the Pie Tin and the Stop Sign. I made a mahogany chessboard for a shield:
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Why not? It would be a fun shield. That aside, there's a huge gap between the paintball gun and the musket, which will be filled by the Arquebus:
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I also had a watermelon gun as well, but you get the drill. That would be a nice idea: a drill gun.

Last in the lineup of solo weapons, we have a Glowaive:

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You can totally see the pun in this name.

Now for the sets. For warriors, I've got Insomnia's Paladin set:
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That would be a given. That aside, I got a warrior set that was based on a Berleezy joke: the Hammerhead set:
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Getting the look down was a bit of a chore, but I managed. Yep. No shields because the shields of this pack went to the mage sets I've cooked up, plus I imagined the set to be an assassin deal like the Wolf and Shinobi sets anyway. Yeah, given that mages and gunmen can have shields, I felt shields for mage and gunman sets would make shields more creative. Speaking of, the first set is the Enchantress set, which I've recently modified.:

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I was trying for a fire-breathing dragon feel with the dress. That and I think having a razorback and a microphone stand as Alion City-level mage weaponry would make things less dull on the mage front.

After that, we got a personal favorite chosen for a return (yeah, I've been playing favorites; what did you expect?): the Relic set:

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The best part is the boots no longer have Elf Shoe Syndrome! Yeah! Oh, and the Ancient Shield would be the Relic set's shield. The Relic set would still be a mage set; I just wasn't able to think of weapons for the thing, so you might wanna figure that one out, Robby.

For archers, I've created the thing I've planned for a while: a Red Archer Set upgrade:

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The Red Archer set was based on Zoey from Total Drama. The Love Warrior set, on the other hand, was based on Zoey when she turned into Commando Zoey, which was on my mind since I had upgrades in mind. Like the Red Archer set before it with the Red and Compound Bows, the Love Warrior set has TWO bows attached to it: the Rosethorn Bow and the Winged Heartstring. Wait, Winged Heartstring? Finally! A bow with an original name! Yeah..!

For gunmen, well, you get a set with a shield: the Dubstepper set:

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Yeah, I couldn't come up with jack squat. I could only pump out so much in a day. But yeah, there's that. Whew! That's a lotta crap!

Tens
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Re: Gear, Monsters, and Ambient Objects

Post by Tens » Tue May 26, 2020 1:18 pm

nice sets

also id like to see stalker (pets) come in to elia

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troopas
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Re: Gear, Monsters, and Ambient Objects

Post by troopas » Tue May 26, 2020 7:14 pm

I need relic set now in elia yours looks so clean!!
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Robby
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Re: Gear, Monsters, and Ambient Objects

Post by Robby » Wed May 27, 2020 3:37 pm

Oooo, some very nice stuff! The doors on Bripp's would be a nice small touch, I'll have to try and keep them in mind when I get some free time. The other ambient objects would be nice additions as well. I'm not sure if I'll have time for those this week, but if not I'll have to try and remember for next week. Some of the HH stuff would be cool, that relic set does look nice. I guess I'm a bit on the fence if I want to re-hash HH stuff or not though. I'll have to give it some consideration.

I do especially like the paladin set (which I know you posted before), and especially that red archer set! The robot set does look good as well, I'll have to remember these when it's time for the next round of equipment.

Flashlight237
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Re: Gear, Monsters, and Ambient Objects

Post by Flashlight237 » Sun Jul 05, 2020 11:37 pm

A reminder bump.

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mike
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Re: Gear, Monsters, and Ambient Objects

Post by mike » Mon Jul 06, 2020 5:32 pm

this is epic, bump
go watch breaking bad
eliatopia discord:(if you have one) https://discord.gg/qFcKTtS
my discord:.mike#1112

Flashlight237
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Re: Gear, Monsters, and Ambient Objects

Post by Flashlight237 » Mon Aug 03, 2020 5:52 pm

Gonna bump this old thing for reminder reasons.

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Criticalism
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Re: Gear, Monsters, and Ambient Objects

Post by Criticalism » Mon Aug 03, 2020 7:30 pm

bumpy bumbs
Image Cɾιƚιƈαʅყʂɱ
Image C̶r̶i̶t̶i̶c̶a̶l̶i̶s̶m̶
Dιʂɠɾαƈҽ
Image ~Nyaa ♥

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troopas
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Re: Gear, Monsters, and Ambient Objects

Post by troopas » Mon Aug 03, 2020 10:56 pm

Support. It's funny because I can see some TD inspired stuff lol
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Zuji
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Re: Gear, Monsters, and Ambient Objects

Post by Zuji » Sat Aug 08, 2020 4:14 am

Bump because new sets are coming soon so these should be in consideration.
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