Increasing Eliatopia Fanbase

Stuff you would like to see in the world of Eliatopia.
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Do YOU think robby should rely on his community more to increase Eliatopia's fanbase?

Yes, It will help get a better fanbase
4
29%
No, He is free to do whatever
10
71%
 
Total votes: 14

Cosmic_Warrior
Posts:52
Joined:Sun Feb 09, 2020 6:14 pm
Increasing Eliatopia Fanbase

Post by Cosmic_Warrior » Thu May 21, 2020 4:00 am

So trying to expand a games fanbase is not easy because of certain things that happen
A, Robby kinda went MIA off the grid with HH
B, Eliatopia is made by robby Thus people think they wont enjoy it because Robby happens to quit developing HH
C, Many of the Suggestions are often neglected and never given a feedback/review
D, Robby is a single Developer So running updates and bug fixes take too long especially new areas/sets
E, Many games rely on community feedback however Not getting a feedback/review is often a sign of not caring
My point of view is that Eliatopia should have a Council of the sort if they approve of something then robby should give the approved idea a thought or two
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DarkYveltal
Posts:11
Joined:Tue Aug 06, 2019 6:30 pm

Re: Increasing Eliatopia Fanbase

Post by DarkYveltal » Thu May 21, 2020 4:14 am

Dont get me wrong though. Eliatopia has potential. Its fun for the first 10 or so levels. Then it just becomes HH V2 with all the grinding. Yea it got a story line and some aspects are different but at the end of day its just grinding for hours hoping for drops and a clear area to grind.

I dont mind that Robby left Helmet Heroes. I really dont. But how he did it I do. And now that Helmet Heroes needs him more then ever due to the lack of mods its just going to make Robby look bad in peoples eyes.

I speak for myself and a lot of this is opinions and watching what others say. Others may disagree but that is ok

Kervel
Posts:33
Joined:Tue Mar 31, 2020 4:44 am

Re: Increasing Eliatopia Fanbase

Post by Kervel » Thu May 21, 2020 4:17 am

sounds like an introduction of aang the last air bender XD

Don't get me wrong, I understand what you're saying and it really does makes sense.

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Robby
Site Admin
Posts:4167
Joined:Mon Jul 08, 2019 2:59 pm

Re: Increasing Eliatopia Fanbase

Post by Robby » Thu May 21, 2020 1:03 pm

There will definitely be a push to get more traffic, hopefully soon. I just want the game to have enough content and polish so that players get a good first impression of it when they come to it, which it is still a little earlier so that why I have been holding off on it.

Zuji
Posts:467
Joined:Mon Jan 13, 2020 1:07 am
Location:Northern Hemisphere

Re: Increasing Eliatopia Fanbase

Post by Zuji » Thu May 21, 2020 3:14 pm

I just feel like it is just whoever grinds the most, it does not require any knowledge or skills really just straight killing mobs, a crafting system using something more complex then runes might help with this. I feel like people joining will think they are so behind that they quit really or they don't get levels as fast as they want to, no idea how to fix this.
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ghoo
Posts:141
Joined:Sat Feb 01, 2020 3:50 am

Re: Increasing Eliatopia Fanbase

Post by ghoo » Thu May 21, 2020 5:08 pm

There is a lot of good here.

My brain has an archaic reward system. Seeks exploration, socializing, completion, exotic finds, modern digital hunting.
Game in development this can stall. Maybe I just play too much too soon. Will be interesting to see what Rob has in mind.

He is the game guru, i'm going to trust him. My advanced code running on a primitive system is questionable.

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