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Finally making it so you can only use the skills of YOUR class

Posted: Sat May 21, 2022 1:46 pm
by CrazyVanilla
So yeah, this has kinda been an issue for a very long time, but it hasn't really been THAT much of an issue until specifically the snakes and poison zone skills were added. Especially if more skills like that are added that can do damage without necessarily the player having a high damage stat (I.E. skills based on poison damage), this will just get even more needed.

I don't really know what the best solution for this is, but I did come up with one that I think may work well;

- In order to use the skills of a class, you must have at least 10% (maybe even up to 20%) of your stat points in that particular class stat

So, for example, a level 100 has say 400 points for easy math (excluding the ones u start with obviously). In order for that level 100 to use say a cowboy skill, such as grenades or gun point, that player must have AT LEAST 40 points in Artillery (10% of their 400 total points).

This should not cause any issues at all considering for new players they start with 5 of their selected class stat, which will last them above level 10 before having to upgrade it to meet this "quota", which they should already be upgrading it by then anyways. And say a mid level player, like level 50, would need to have only 20 points in their class stat, which is basically nothing for the average level 50 player, they usually have much more then that.

Perhaps there is a better solution, but regardless, I think it's finally time this is fixed.

Re: Finally making it so you can only use the skills of YOUR class

Posted: Sat May 21, 2022 1:49 pm
by TheWood
This is only needed for skills that somehow affect the poison damage, and when you create some things like clouds, they should disappear when you change weapons. All skills like rage or breath don't need it.

Re: Finally making it so you can only use the skills of YOUR class

Posted: Sat May 21, 2022 1:53 pm
by CrazyVanilla
TheWood wrote:
Sat May 21, 2022 1:49 pm
This is only needed for skills that somehow affect the poison damage, and when you create some things like clouds, they should disappear when you change weapons. All skills like rage or breath don't need it.
In general you should not be able to use other classes skills if you are not that class. The skills are separated by class for a reason

Re: Finally making it so you can only use the skills of YOUR class

Posted: Sat May 21, 2022 1:56 pm
by TheWood
CrazyVanilla wrote:
Sat May 21, 2022 1:53 pm
TheWood wrote:
Sat May 21, 2022 1:49 pm
This is only needed for skills that somehow affect the poison damage, and when you create some things like clouds, they should disappear when you change weapons. All skills like rage or breath don't need it.
In general you should not be able to use other classes skills if you are not that class. The skills are separated by class for a reason
This only makes sense for skills with high poison damage, which always damage monsters similarly.

Re: Finally making it so you can only use the skills of YOUR class

Posted: Sat May 21, 2022 1:57 pm
by CrazyVanilla
TheWood wrote:
Sat May 21, 2022 1:56 pm
CrazyVanilla wrote:
Sat May 21, 2022 1:53 pm
TheWood wrote:
Sat May 21, 2022 1:49 pm
This is only needed for skills that somehow affect the poison damage, and when you create some things like clouds, they should disappear when you change weapons. All skills like rage or breath don't need it.
In general you should not be able to use other classes skills if you are not that class. The skills are separated by class for a reason
This only makes sense for skills with high poison damage, which always damage monsters similarly.
It makes sense for EVERY skill, lol. They are SKILLS for EACH class. If you are NOT that class, why should you be able to use that classes SKILLS?

Re: Finally making it so you can only use the skills of YOUR class

Posted: Sat May 21, 2022 2:29 pm
by forumMikel
nah

Re: Finally making it so you can only use the skills of YOUR class

Posted: Sat May 21, 2022 2:38 pm
by TheWood
forumMikel wrote:
Sat May 21, 2022 2:29 pm
nah
It is true, at least not gunners should not be able to use the poison zone and not whipmasters can't use snakes. I've seen all players, not even the whips use it in new areas.

Re: Finally making it so you can only use the skills of YOUR class

Posted: Sat May 21, 2022 2:53 pm
by lmJM03
I'm supporting this post!!!
because other classes can use the snake skill even of you are not a whipmaster. this is what I see right now.

Re: Finally making it so you can only use the skills of YOUR class

Posted: Sun May 22, 2022 7:14 am
by we_can
support

Re: Finally making it so you can only use the skills of YOUR class

Posted: Sun May 22, 2022 1:48 pm
by shekelstein
After seeing a level 36 farm the new enemy using whip. I totally support this.