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Make MP and HP give 10 per point instead of 5

Posted: Mon May 09, 2022 2:17 pm
by CrazyVanilla
This may be a bit controversial, however I believe this would probably be better for the long term.

With the exp requirement per level increasing exponentially, leveling up just keeps getting much harder and harder, meaning players are doing a whole lot of grinding for only those 4 points, which probably are needed in defense or class stat much more than MP or HP for future higher-level enemies. In addition, for MP specifically, skills have increased in MP cost by A LOT, especially since pretty much every class relies on its skills for grinding.

Here are the main reasons I think this would be benefitial:

1) Stat points are so rare, why do we have to spend SO MANY of them on MP and HP?

2) The use of MP has increased dramatically and continues to increase as more skills are added. Higher level enemies require players to rely on their skills in order to grind. Over the past 2 years, MP cost per kill has literally gone from spending like 5-10 MP per kill, up to now in some cases spending 20-30 MP per kill, with stat points only getting more and more rare. As more skills and skill branches are added (which I hope they will), this issue will only get worse.

3) Sure, there is food to heal, but the economy is already difficult enough. With top level sets already taking 100's of hours to grind for, why should we have to spend like 20% of our coin drops on healing MP just to be able to grind?

Re: Make MP and HP give 10 per point instead of 5

Posted: Mon May 09, 2022 2:20 pm
by Heneral
CrazyVanilla wrote:
Mon May 09, 2022 2:17 pm
This may be a bit controversial, however I believe this would probably be better for the long term.

With the exp requirement per level increasing exponentially, leveling up just keeps getting much harder and harder, meaning players are doing a whole lot of grinding for only those 4 points, which probably are needed in defense or class stat much more than MP or HP for future higher-level enemies. In addition, for MP specifically, skills have increased in MP cost by A LOT, especially since pretty much every class relies on its skills for grinding.

Here are the main reasons I think this would be benefitial:

1) Stat points are so rare, why do we have to spend SO MANY of them on MP and HP?

2) The use of MP has increased dramatically and continues to increase as more skills are added. Higher level enemies require players to rely on their skills in order to grind. Over the past 2 years, MP cost per kill has literally gone from spending like 5-10 MP per kill, up to now in some cases spending 20-30 MP per kill, with stat points only getting more and more rare. As more skills and skill branches are added (which I hope they will), this issue will only get worse.

3) Sure, there is food to heal, but the economy is already difficult enough. With top level sets already taking 100's of hours to grind for, why should we have to spend like 20% of our coin drops on healing MP just to be able to grind?
For MP i guess but HP no.Warriors will blow your head off i bet you know what i mean.

Re: Make MP and HP give 10 per point instead of 5

Posted: Mon May 09, 2022 2:23 pm
by TheWood
Support for mp and no support for hp. 10 hp per level will make pvp more boring, and grind even less "risky".

Re: Make MP and HP give 10 per point instead of 5

Posted: Mon May 09, 2022 2:30 pm
by CrazyVanilla
TheWood wrote:
Mon May 09, 2022 2:23 pm
Support for mp and no support for hp. 10 hp per level will make pvp more boring, and grind even less "risky".
This is the main reason I believe this idea to be sorta controversial, so changing MP only wouldn't be a bad idea either and would solve a lot of issues in itself.

Re: Make MP and HP give 10 per point instead of 5

Posted: Mon May 09, 2022 3:09 pm
by Heneral
TheWood wrote:
Mon May 09, 2022 2:23 pm
Support for mp and no support for hp. 10 hp per level will make pvp more boring, and grind even less "risky".
Agreed

Re: Make MP and HP give 10 per point instead of 5

Posted: Mon May 09, 2022 3:10 pm
by Heneral
CrazyVanilla wrote:
Mon May 09, 2022 2:30 pm
TheWood wrote:
Mon May 09, 2022 2:23 pm
Support for mp and no support for hp. 10 hp per level will make pvp more boring, and grind even less "risky".
This is the main reason I believe this idea to be sorta controversial, so changing MP only wouldn't be a bad idea either and would solve a lot of issues in itself.
No more controversy thing ,support for mp but hp no .

Re: Make MP and HP give 10 per point instead of 5

Posted: Mon May 09, 2022 6:50 pm
by forumMikel
sport

Re: Make MP and HP give 10 per point instead of 5

Posted: Mon May 09, 2022 11:46 pm
by Flashlight237
Feggit, might as well. The less people who complain about MP balance the better.

Re: Make MP and HP give 10 per point instead of 5

Posted: Tue May 10, 2022 12:35 am
by cinos
Flashlight237 wrote:
Mon May 09, 2022 11:46 pm
Feggit, might as well. The less people who complain about MP balance the better.
Flash I know you tried saying "fvck it" but I want you to re-evaluate how that sounds lmao

Re: Make MP and HP give 10 per point instead of 5

Posted: Tue May 10, 2022 12:56 am
by forumMikel
cinos wrote:
Tue May 10, 2022 12:35 am
Flashlight237 wrote:
Mon May 09, 2022 11:46 pm
Feggit, might as well. The less people who complain about MP balance the better.
Flash I know you tried saying "fvck it" but I want you to re-evaluate how that sounds lmao
fah got
(hey look, im making flash realize)