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Buff feral beast
Posted: Sun May 01, 2022 11:21 am
by TheWood
They are terrible at grinding, even if there is only 1 player in 88 location, it will be worse than grinding in cave 84 with 2-3 players, even 77 location is better than 88. Beasts need a buff in spawn rate.
Re: Buff feral beast
Posted: Sun May 01, 2022 7:24 pm
by Sadomasoquista
Yes. Would be better if all monsters have the same respawn time.
Re: Buff feral beast
Posted: Sun May 01, 2022 9:11 pm
by troopas
TheWood wrote: ↑Sun May 01, 2022 11:21 am
They are terrible at grinding, even if there is only 1 player in 88 location, it will be worse than grinding in cave 84 with 2-3 players, even 77 location is better than 88. Beasts need a buff in spawn rate.
Robby has said before not all monsters are meant for grinding. He said this about policemen and agents so I assume that's true for these too.
Re: Buff feral beast
Posted: Mon May 02, 2022 12:49 am
by Flashlight237
troopas wrote: ↑Sun May 01, 2022 9:11 pm
TheWood wrote: ↑Sun May 01, 2022 11:21 am
They are terrible at grinding, even if there is only 1 player in 88 location, it will be worse than grinding in cave 84 with 2-3 players, even 77 location is better than 88. Beasts need a buff in spawn rate.
Robby has said before not all monsters are meant for grinding. He said this about policemen and agents so I assume that's true for these too.
From what I've seen, it was agents, bosses, and the Nature Factory's basement, the latter which is a vague memory of mine.
Re: Buff feral beast
Posted: Mon May 02, 2022 4:39 am
by TheWood
troopas wrote: ↑Sun May 01, 2022 9:11 pm
TheWood wrote: ↑Sun May 01, 2022 11:21 am
They are terrible at grinding, even if there is only 1 player in 88 location, it will be worse than grinding in cave 84 with 2-3 players, even 77 location is better than 88. Beasts need a buff in spawn rate.
Robby has said before not all monsters are meant for grinding. He said this about policemen and agents so I assume that's true for these too.
Don't we need a lot of grinding spots so that more high-level players can grind at one time?
Re: Buff feral beast
Posted: Mon May 02, 2022 5:40 am
by cinos
TheWood wrote: ↑Mon May 02, 2022 4:39 am
troopas wrote: ↑Sun May 01, 2022 9:11 pm
TheWood wrote: ↑Sun May 01, 2022 11:21 am
They are terrible at grinding, even if there is only 1 player in 88 location, it will be worse than grinding in cave 84 with 2-3 players, even 77 location is better than 88. Beasts need a buff in spawn rate.
Robby has said before not all monsters are meant for grinding. He said this about policemen and agents so I assume that's true for these too.
Don't we need a lot of grinding spots so that more high-level players can grind at one time?
Plus the fact there is so far only ONE tiny area that has a satisfactory and engaging spawn rate, that being the dump. Everything else feels sluggish at best and fvcking unbearable at worst.
Re: Buff feral beast
Posted: Mon May 02, 2022 8:43 am
by TheWood
cinos wrote: ↑Mon May 02, 2022 5:40 am
TheWood wrote: ↑Mon May 02, 2022 4:39 am
troopas wrote: ↑Sun May 01, 2022 9:11 pm
Robby has said before not all monsters are meant for grinding. He said this about policemen and agents so I assume that's true for these too.
Don't we need a lot of grinding spots so that more high-level players can grind at one time?
Plus the fact there is so far only ONE tiny area that has a satisfactory and engaging spawn rate, that being the dump. Everything else feels sluggish at best and fvcking unbearable at worst.
Well I can classify the beasts as unbearable.
Re: Buff feral beast
Posted: Mon May 02, 2022 9:23 am
by Pro_xGamer
But what about the update/It says it goes up the spawn rate.

Re: Buff feral beast
Posted: Mon May 02, 2022 9:29 am
by TheWood
Pro_xGamer wrote: ↑Mon May 02, 2022 9:23 am
But what about the update/It says it goes up the spawn rate.
When he said increase it by a " little" I knew it wouldn't make a difference lol
Re: Buff feral beast
Posted: Mon May 02, 2022 9:55 am
by Pro_xGamer
So u saying robby is wrong or...