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make skill stats useable to main stats
Posted: Fri Apr 15, 2022 4:38 pm
by forumMikel
like in hh- when u have too much skill points u can use the extra to upgrade ur art, magic or whatever. make it 2 skill points for 1 main stat point basically acting as an extra

Re: make skill stats useable to main stats
Posted: Fri Apr 15, 2022 4:41 pm
by Flashlight237
You're better off not counting your chickens before they hatch here. Who knows what skills Robby would toss into the game later on?
Re: make skill stats useable to main stats
Posted: Fri Apr 15, 2022 4:42 pm
by TheWood
This one makes little sense, probably still a lot of skills will be added in future updates, also if it is added, you should be able to get your skill points back.
Re: make skill stats useable to main stats
Posted: Fri Apr 15, 2022 6:52 pm
by Robby
Thanks for the suggestion, but I'll likely be keeping the special skill points exclusively for skill only type stuff.
However, I am interested in why you have such a huge amount of skill points to spare. Is it that you don't have any more skills to upgrade? If so, maybe I will prioritize adding some more skills in for players to upgrade. I don't want players to run out of things to do as far as upgrading skills.
Re: make skill stats useable to main stats
Posted: Fri Apr 15, 2022 6:53 pm
by forumMikel
Robby wrote: ↑Fri Apr 15, 2022 6:52 pm
Thanks for the suggestion, but I'll likely be keeping the special skill points exclusively for skill only type stuff.
However, I am interested in why you have such a huge amount of skill points to spare. Is it that you don't have any more skills to upgrade? If so, maybe I will prioritize adding some more skills in for players to upgrade. I don't want players to run out of things to do as far as upgrading skills.
i have everything i need
what about passive gunman skills sir robbe hshah idk
Re: make skill stats useable to main stats
Posted: Fri Apr 15, 2022 7:05 pm
by TheWood
Robby wrote: ↑Fri Apr 15, 2022 6:52 pm
Thanks for the suggestion, but I'll likely be keeping the special skill points exclusively for skill only type stuff.
However, I am interested in why you have such a huge amount of skill points to spare. Is it that you don't have any more skills to upgrade? If so, maybe I will prioritize adding some more skills in for players to upgrade. I don't want players to run out of things to do as far as upgrading skills.
Maybe a passive skill for the archer, which gives the ability to shoot two arrows instead of one in a normal attack with a certain chance, this would make a normal attack more able to grind strong monsters.
Re: make skill stats useable to main stats
Posted: Fri Apr 15, 2022 7:16 pm
by forumMikel
Re: make skill stats useable to main stats
Posted: Fri Apr 15, 2022 7:53 pm
by Robby
Thanks for the reminder! I will see about implementing some of those.

Re: make skill stats useable to main stats
Posted: Fri Apr 15, 2022 9:27 pm
by forumMikel
Robby wrote: ↑Fri Apr 15, 2022 7:53 pm
Thanks for the reminder! I will see about implementing some of those.
phew i thought you werent adding it in i got scared