NEW RUNES: Dark Rune and Light Rune

Stuff you would like to see in the world of Eliatopia.
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Borushiki
Posts:22
Joined:Sat Mar 19, 2022 10:00 am
NEW RUNES: Dark Rune and Light Rune

Post by Borushiki » Tue Apr 12, 2022 8:17 am

For Dark runes characteristics and usages.
In attack weapons: Its gives mild/average of 2x double damage from the main damage of a weapon. EX: element wand power is 109 but releasing damage of it is 200 dmg exact. <Then the releasing dmg may doubled by 400dmg(when attacking enemy).
In Character's Items/Suit: Its gives a mild/average percent of quick avoidance to combat an enemy.

For Light runes characteristics and usages.
In attack weapons: Its gives mild/average percent chance of blinding a enemy when combat an enemy.
In Character's Items/Suits: Its gives a mild/average percent of fast running and walking of a character or when combat an enemy.(if no light runes in every items, the more chance of decreasing of character's movements.)(-I based it for how light travels so fast in universe. Haha:)

Because of the usages and features above, it may sells it them by in higher prices.
Last edited by Borushiki on Wed Apr 13, 2022 2:19 am, edited 1 time in total.

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cinos
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Re: NEW RUNES: Dark Rune and Light Rune

Post by cinos » Tue Apr 12, 2022 8:46 am

yeah yeah, 2x damage, totally valid mechanic

your idea blows.
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Gladiator
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Joined:Thu Apr 07, 2022 5:43 pm

Re: NEW RUNES: Dark Rune and Light Rune

Post by Gladiator » Tue Apr 12, 2022 9:21 am

Imagine a warrior dealing 1mill damage and with this dark rune that doubles it. To 2mill with rage one smash can blow the whole world of eliatopia.

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TheWood
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Location:Alion city on the Eliatopia

Re: NEW RUNES: Dark Rune and Light Rune

Post by TheWood » Tue Apr 12, 2022 5:45 pm

op :|

Zeltonn
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Re: NEW RUNES: Dark Rune and Light Rune

Post by Zeltonn » Tue Apr 12, 2022 6:57 pm

No support, cause its too ez to be op and plus pvping with others WILL BE HARDER!
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coolboynum1
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Re: NEW RUNES: Dark Rune and Light Rune

Post by coolboynum1 » Tue Apr 12, 2022 10:05 pm

Borushiki wrote:
Tue Apr 12, 2022 8:17 am
For Dark runes characteristics and usages.
In attack weapons: Its gives 2x double damage from the main damage of a weapon. EX: 200 dmg=400dmg(when attacking enemy).
In Character's Items/Suit: Its gives a mild/average percent of quick avoidance to combat an enemy.

For Light runes characteristics and usages.
In attack weapons: Its gives mild/average percent chance of blinding a enemy when combat an enemy.
In Character's Items/Suits: Its gives a mild/average percent of fast running and walking of a character or when combat an enemy.(if no light runes in every items, the more chance of decreasing of character's movements.)(-I based it for how light travels so fast in universe. Haha:)

Because of the usages and features above, it may sells it them by in higher prices.
makes damage output look so stupid and op
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Soldeir5
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Location:Brazil

Re: NEW RUNES: Dark Rune and Light Rune

Post by Soldeir5 » Wed Apr 13, 2022 11:25 pm

pvp will be boring cuz of extremely high DMG
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