Nerf shield reflection

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TheWood
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Nerf shield reflection

Post by TheWood » Sun Mar 27, 2022 10:24 am

Make it work within a specific radius of the monster/player that hit you, not at any distance.

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casttle
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Re: Nerf shield reflection

Post by casttle » Sun Mar 27, 2022 11:13 am

TheWood wrote:
Sun Mar 27, 2022 10:24 am
Make it work within a specific radius of the monster/player that hit you, not at any distance.
NO

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TheWood
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Re: Nerf shield reflection

Post by TheWood » Sun Mar 27, 2022 11:18 am

casttle wrote:
Sun Mar 27, 2022 11:13 am
TheWood wrote:
Sun Mar 27, 2022 10:24 am
Make it work within a specific radius of the monster/player that hit you, not at any distance.
NO
It is stupid that you can reflect a projectile at your enemy who is far away with a shield, maybe you can block the attack, but reflect no.

Flashlight237
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Re: Nerf shield reflection

Post by Flashlight237 » Sun Mar 27, 2022 11:56 am

I can't support this, nor can I oppose this. Reflection in games have always been kinda illogical. I'd rather stay neutral this time.

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TheWood
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Re: Nerf shield reflection

Post by TheWood » Sun Mar 27, 2022 12:44 pm

Flashlight237 wrote:
Sun Mar 27, 2022 11:56 am
I can't support this, nor can I oppose this. Reflection in games have always been kinda illogical. I'd rather stay neutral this time.
It would be better if the projectile reflected and flew into the enemy, rather than causing damage instantly.

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GeraltOfRivia
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Re: Nerf shield reflection

Post by GeraltOfRivia » Sun Mar 27, 2022 2:25 pm

Simply no.
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cinos
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Re: Nerf shield reflection

Post by cinos » Sun Mar 27, 2022 4:29 pm

That would pretty much make it an anti-warrior tool and nothing else, no. I think the solution is- I dunno, parrying the attack instead of making it be a RNG "haha actually you hit yourself and now you died sorry such skill fr" luck...thing. Maybe make melee with shield activate a block parry, since due to the shield, the dual weapon you have is now back to a slower swing, requiring precision, and also making it an attack avoids the issue of having a useless blocking button nobody in their right mind would use (HH).
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Troll
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Re: Nerf shield reflection

Post by Troll » Mon Mar 28, 2022 8:21 pm

Yeah change it for parry, would be a lot cooler

Flashlight237
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Re: Nerf shield reflection

Post by Flashlight237 » Tue Mar 29, 2022 2:09 am

cinos wrote:
Sun Mar 27, 2022 4:29 pm
That would pretty much make it an anti-warrior tool and nothing else, no. I think the solution is- I dunno, parrying the attack instead of making it be a RNG "haha actually you hit yourself and now you died sorry such skill fr" luck...thing. Maybe make melee with shield activate a block parry, since due to the shield, the dual weapon you have is now back to a slower swing, requiring precision, and also making it an attack avoids the issue of having a useless blocking button nobody in their right mind would use (HH).
Oh yeah, forgot parrying was a thing. I mean it's kinda already in the game with Sentries and their bombs (you can bat their bombs away from you), though it isn't exactly a true parrying ability.

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