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My suggestions for WIZARD CLASS

Posted: Wed Mar 09, 2022 8:12 pm
by MrSchunk
I know magic breathe got a buff like 2 updates ago, but still, is a useless skill because:
-It does little to no damage
-It takes a lot of MP
-Literally the melee attack of the mage does more damage and it could have more range than the skill that requieres MP so what would be the reason to really use it?

Also saying this, because mage class is the worst at everything right now
-Farming is impossible because we do less damage than literally all the other classes.
-For the damage we have, the range is kinda trash, because in order to do max damage, we have to be as close as possible to the enemy.
-PVP is impossible too because shields can break like in 1 arrow hoard

My suggestion is to change Magic Breathe to a single strike ranged skill like a fire ball, a laser, a one shot lighting, or something like that, with more damage than the 4 orbs of the crucial mp and with at least the range of the maximun range of the orbs, so it's worthy to spend MP instead of doing melee dmg.

Another complaint is that clouds right now do very little damage:
With shield on, I have 63k-118k damage (level 80), and with one strike of the storm cloud i'm making a 40dmg hit at least, to Blizzers, while an archer level 65 can one shot it with the hoard.
I guess that a skill that can be used to hit an enemy without aiming at it if it is in range, should have less damage than a usual skill, but it's too much of a difference with the other classes.
To prevent the use of this skill for botting, it would be nice to make it more expensive MP wise and should last half the time.

If someone has anything to say about this, i would be happy to see your opinions!
Thanks for reading

Re: My suggestions for WIZARD CLASS

Posted: Wed Mar 09, 2022 8:24 pm
by cinos
Last time I checked clouds were the best damage tool tho...

other than that it's entirely right,

Re: My suggestions for WIZARD CLASS

Posted: Wed Mar 09, 2022 8:31 pm
by MrSchunk
cinos wrote:
Wed Mar 09, 2022 8:24 pm
Last time I checked clouds were the best damage tool tho...

other than that it's entirely right,
Even if they are "the best damage tool", is not worthy to use, because melee damage does much more damage than clouds. I could literally use 2 clouds with the blizzards and would take literally 10 whole seconds to kill them. While with just melee damage it takes me like 2 to 3 seconds

Re: My suggestions for WIZARD CLASS

Posted: Thu Mar 10, 2022 4:17 am
by RecaChan02
I really agree with this specifically the 3rd skill, it causes more Mp than Damage. :| :((

Re: My suggestions for WIZARD CLASS

Posted: Thu Mar 10, 2022 4:47 am
by HPTest
:!:
your knowing the break is happening when U do this not HAPENing

Re: My suggestions for WIZARD CLASS

Posted: Thu Mar 10, 2022 12:16 pm
by JoMan2
Support

Re: My suggestions for WIZARD CLASS

Posted: Thu Mar 10, 2022 1:43 pm
by Oceanhat1
support!!!

Re: My suggestions for WIZARD CLASS

Posted: Fri Mar 11, 2022 2:11 am
by casttle
bruh, wizard still OP bro, when i use my wizard acc lever 41, i still can make -ZERO- lost 200hp in one fightfight, glucal magic increase the orb and use one wand and full upgrade glucal so its x4 the attack, use double wand x8 the attack, also when you deal damage to player it make them knocked down for while, you can combine with dual wielder and its speed attack increase so the player you hit cant do anything and its hopeless to win the mage when you stuck like that

Re: My suggestions for WIZARD CLASS

Posted: Fri Mar 11, 2022 9:15 am
by TheWood
casttle wrote:
Fri Mar 11, 2022 2:11 am
bruh, wizard still OP bro, when i use my wizard acc lever 41, i still can make -ZERO- lost 200hp in one fightfight, glucal magic increase the orb and use one wand and full upgrade glucal so its x4 the attack, use double wand x8 the attack, also when you deal damage to player it make them knocked down for while, you can combine with dual wielder and its speed attack increase so the player you hit cant do anything and its hopeless to win the mage when you stuck like that
How is that possible with a level 41 for a level 117+ player? -ZERO- has 70-80k defense lol. Also after the update clouds don't stun players. And now only the gunman has difficulty breaking the field.

Re: My suggestions for WIZARD CLASS

Posted: Tue Mar 15, 2022 3:26 pm
by MrSchunk
MrSchunk wrote:
Wed Mar 09, 2022 8:12 pm
I know magic breathe got a buff like 2 updates ago, but still, is a useless skill because:
-It does little to no damage
-It takes a lot of MP
-Literally the melee attack of the mage does more damage and it could have more range than the skill that requieres MP so what would be the reason to really use it?

Also saying this, because mage class is the worst at everything right now
-Farming is impossible because we do less damage than literally all the other classes.
-For the damage we have, the range is kinda trash, because in order to do max damage, we have to be as close as possible to the enemy.
-PVP is impossible too because shields can break like in 1 arrow hoard

My suggestion is to change Magic Breathe to a single strike ranged skill like a fire ball, a laser, a one shot lighting, or something like that, with more damage than the 4 orbs of the crucial mp and with at least the range of the maximun range of the orbs, so it's worthy to spend MP instead of doing melee dmg.

Another complaint is that clouds right now do very little damage:
With shield on, I have 63k-118k damage (level 80), and with one strike of the storm cloud i'm making a 40dmg hit at least, to Blizzers, while an archer level 65 can one shot it with the hoard.
I guess that a skill that can be used to hit an enemy without aiming at it if it is in range, should have less damage than a usual skill, but it's too much of a difference with the other classes.
To prevent the use of this skill for botting, it would be nice to make it more expensive MP wise and should last half the time.

If someone has anything to say about this, i would be happy to see your opinions!
Thanks for reading
Another suggestion:

Make force field and orbs different skills

This will allow us to create orbs whenever we want, so we don't have to wait until the next shield to use them.

Add elemental damage to orbs

This topic is because orb damage right now is pretty weak. With my stats I can't beat a blizzard with the 19 orbs that do 100% damage of the basic stats (having 64k - 119k dmg). It literally tells you that you need more than 19 hits to take down one of those mobs while there is people one shoting them (like warriors that can have shield and a sword and still one shot them with their 500k-950k damage xD)