Nerf the gunman traps

Stuff you would like to see in the world of Eliatopia.
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actuallyme
Posts:16
Joined:Thu Mar 25, 2021 9:02 am
Nerf the gunman traps

Post by actuallyme » Sun Feb 27, 2022 3:54 am

good day rob I have some suggestions about gunman traps I hope it can be defused by stepping on it but you won't get any damage because you're not in the pvp area or pit beacaus most gunman with big stats respawns and spamming traps and the exact area where the moobs respawn it automatically dies even if it hasn't landed on the ground, its it was unfair to other classes or low stats I hope you give it action

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cinos
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Location:heck

Re: Nerf the gunman traps

Post by cinos » Sun Feb 27, 2022 7:31 am

no
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GeraltOfRivia
Posts:754
Joined:Thu Dec 26, 2019 6:01 pm
Location:Poland

Re: Nerf the gunman traps

Post by GeraltOfRivia » Sun Feb 27, 2022 9:50 am

I'm still up to nerf them since they give gunman easy passive kills. Also as mentioned previously they should be limited like up to 8-10 per minute which gives around 6-7 seconds delay between. That would also help prevent spamming them at PvP area entrance.
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