Guildless PVP area between Tropics and Shroom
Posted: Tue Feb 15, 2022 10:12 am
Now, HEAR ME OUT. I've had this idea for a while, and have been discussing it for ages, but I think I've found a way to make it a double whammy, reliable area. A guildless pvp forest from the tropics to the shroom borough, with the exit only being open if you have talked to biggs to prevent sequence breaking, made to look like the Helmet Heroes PVP forest, signs and all.
Why? Well, no it's not JUST shameless nostalgia, first it would make total sense for the HH tribute area to lead into...well, another one, but it would also clearly indicate that this area has a different feel and ruleset. Much like the original forest, which HAD free PVP, it is a place where guildmates spar with eachother, guilds do not apply here, so why not make that obvious with a more lush environment, as opposed to the harsher, clearly war-ridden forbidden forests, which require guilds of people to protect eachother in order to travel faster.
I believe the entrance should be placed somewhere around the illegal yard sale, to the left since that is the closest path torwards the borough.
Please consider this, or atleast SOMETHING like this. I believe it will greatly benefit guildmates who wanna spar, since right now it's not too uncommon to have people who wanna train in pvp leave their guild, and when they come back to rejoin they are locked out the guild house due to the clock. A simple guildless pvp area would solve this issue, no more having to quit a guild to fight a guildmate, just go to the area that allows it.
Ontop of that, seeing as shroom borough is gonna be the next city in the game, a faster route IS the way to go, since as it is now you have to travel quite a bit, which is something the interconnected forest of templar and alion helped with greatly. Both of these aspects make the game more fun and more convenient, in all regards.
Why? Well, no it's not JUST shameless nostalgia, first it would make total sense for the HH tribute area to lead into...well, another one, but it would also clearly indicate that this area has a different feel and ruleset. Much like the original forest, which HAD free PVP, it is a place where guildmates spar with eachother, guilds do not apply here, so why not make that obvious with a more lush environment, as opposed to the harsher, clearly war-ridden forbidden forests, which require guilds of people to protect eachother in order to travel faster.
I believe the entrance should be placed somewhere around the illegal yard sale, to the left since that is the closest path torwards the borough.
Please consider this, or atleast SOMETHING like this. I believe it will greatly benefit guildmates who wanna spar, since right now it's not too uncommon to have people who wanna train in pvp leave their guild, and when they come back to rejoin they are locked out the guild house due to the clock. A simple guildless pvp area would solve this issue, no more having to quit a guild to fight a guildmate, just go to the area that allows it.
Ontop of that, seeing as shroom borough is gonna be the next city in the game, a faster route IS the way to go, since as it is now you have to travel quite a bit, which is something the interconnected forest of templar and alion helped with greatly. Both of these aspects make the game more fun and more convenient, in all regards.