2 Ideas to help with inventory
Posted: Sat Feb 12, 2022 9:58 pm
So instead of needing to rely on only buying gems to get inventory space, how about we also add these things to help a little bit.
1. When you have something equipped, it should not be in your inventory. How is it in your backpack if you are wearing it. Instead it should appear on a little side menu next to the inventory that shows your character and the stuff equipped, this includes your weapon(s) [If you are dual wielding or using a shield of course], your armor set, and your back armor. Though, if you happen to have more of those listed items than what you have equipped (like you are dual wielding sticks but have a total of 3 in an inventory), the extras will use the inventory slots.
2. There should be an item that is like a small bag that can hold small items like food or monster parts. Could be called something like a pouch or a satchel. When you equip it. It allows you to hold multiple types of small items in it to save some room, especially since there is a lot of food and monster parts in the game. They should be purchasable in the shop and cost a decent amount of coins depending on how much they hold. There should also be shortcut keys so you can quickly consume any food you have put in them.
Out of these 2 suggestions, even though they compliment each other well (since the pouch could be equipped and not take inventory space too), I would prefer my first suggestion. It just makes more logical sense and seems like it frees some inventory slots well enough. But I feel like the pouch has some potential with a few tweaks and changes to make it really good.
1. When you have something equipped, it should not be in your inventory. How is it in your backpack if you are wearing it. Instead it should appear on a little side menu next to the inventory that shows your character and the stuff equipped, this includes your weapon(s) [If you are dual wielding or using a shield of course], your armor set, and your back armor. Though, if you happen to have more of those listed items than what you have equipped (like you are dual wielding sticks but have a total of 3 in an inventory), the extras will use the inventory slots.
2. There should be an item that is like a small bag that can hold small items like food or monster parts. Could be called something like a pouch or a satchel. When you equip it. It allows you to hold multiple types of small items in it to save some room, especially since there is a lot of food and monster parts in the game. They should be purchasable in the shop and cost a decent amount of coins depending on how much they hold. There should also be shortcut keys so you can quickly consume any food you have put in them.
Out of these 2 suggestions, even though they compliment each other well (since the pouch could be equipped and not take inventory space too), I would prefer my first suggestion. It just makes more logical sense and seems like it frees some inventory slots well enough. But I feel like the pouch has some potential with a few tweaks and changes to make it really good.