factory area

Stuff you would like to see in the world of Eliatopia.
User avatar
JoMan2
Posts:1828
Joined:Sun Aug 01, 2021 9:06 pm
Location:From my mama’s belly
Re: factory area

Post by JoMan2 » Thu Dec 02, 2021 11:21 pm

Astin wrote:
Thu Dec 02, 2021 11:18 pm
Ok I have to make a clarification, you mean the entrance right?

If so I would support a reduction to 3 players
Can 3 kill it?
Image

Astin
Posts:129
Joined:Tue Mar 23, 2021 4:59 pm
Location:New Jersey, United States

Re: factory area

Post by Astin » Thu Dec 02, 2021 11:25 pm

sounds right

edk
Posts:307
Joined:Fri May 29, 2020 11:24 pm

Re: factory area

Post by edk » Fri Dec 03, 2021 1:17 am

Astin wrote:
Thu Dec 02, 2021 11:05 pm
Don't really see the opposition:

2 Cages literally offer 1000xp per 45 seconds (Offers more xp and drops compared to everything before)

Was meant to be an obstacle

Any 'glitch' is what it is, a glitch, not an excuse. Plus, the whipmaster tornado bug is patched (next update).

As a player who spent most of my day farming there I do see your point, but in a rational sense I can't agree.
?
Image

User avatar
cinos
Posts:4079
Joined:Wed Jan 13, 2021 9:36 am
Location:heck

Re: factory area

Post by cinos » Fri Dec 03, 2021 2:19 pm

Plus if one was smart they'd go to the book area before the cionic organism so they can shut the game off and come back the next day to keep grinding. The only reason one wouldn't want to is because of money power, to which I say git gud.
WELCOME TO THE AGE
Image
OF THE CEBINAE!!!1111

Post Reply