Page 1 of 1

Ability to Trade Bundles of Consumables or Ammunition

Posted: Tue Sep 21, 2021 4:01 am
by Flashlight237
If we can buy 10x or even 100x of a consumable or a certain type of ammunition, why can't we trade that much too?

Re: Ability to Trade Bundles of Consumables or Ammunition

Posted: Tue Sep 21, 2021 4:31 am
by troopas
Image


EDIT: If it wasn't clear, I support this suggestion

Re: Ability to Trade Bundles of Consumables or Ammunition

Posted: Tue Sep 21, 2021 10:17 pm
by Robby
Good point. I guess my main concern is how much do players want this? I can definitely implement it, it's just matter of if it's worth my time to add in if players won't utilize it often.

Re: Ability to Trade Bundles of Consumables or Ammunition

Posted: Tue Sep 21, 2021 11:16 pm
by cinos
Robby wrote:
Tue Sep 21, 2021 10:17 pm
Good point. I guess my main concern is how much do players want this? I can definitely implement it, it's just matter of if it's worth my time to add in if players won't utilize it often.
It'll solve a lot of frustration honestly so- why not?

Re: Ability to Trade Bundles of Consumables or Ammunition

Posted: Wed Sep 22, 2021 2:54 am
by Flashlight237
Robby wrote:
Tue Sep 21, 2021 10:17 pm
Good point. I guess my main concern is how much do players want this? I can definitely implement it, it's just matter of if it's worth my time to add in if players won't utilize it often.
Let's put it this way. Would you want players using autoclickers up the wazoo just to trade some watermelons or some boxes of bullets?